Disturbing footage there IceBreakr. Coupled with the footage smuggled out of Molatia, we could be dealing with a worldwide hostile incursion. Better light those tyres on the tarmac...
Disturbing footage there IceBreakr. Coupled with the footage smuggled out of Molatia, we could be dealing with a worldwide hostile incursion. Better light those tyres on the tarmac...
ASUS P6T SE ¦ Intel Core i7-950 3.06GHz ¦ Arctic Cooling Freezer 7 Pro Rev 2 CPU Cooler ¦ Corsair XMS3 1333MHz 12GB RAM DDR3 ¦ Western Digital Caviar 2TB HDD ¦ Corsair Force Series F60 SSD 60GB ¦ Nvidia GeForce GTX 670 ¦ Creative X-fi Xtreme Gamer ¦ NZXT Lexa ¦ Logitech G11 & MX 518 ¦ Windows 7 64-bit.
Release: this week.
IceBreakr, C/O [SBP] - Slovenian Black Panthers (www.vojak.si)
Err... Mi-48 Caiman in A3? Bitch please...!
Arma 2 Machinima/Other Machinima work:
Spoiler:
Can someone please help me with zombie fsm script? The one I use is from A1 and its terrible. Bloodseekers (unarmed ones) are not nearly enough dangerous. Please help me find a working MP script that I could use. I can release it right after testing.
Credits: Bad Benson (brand new alien model)
As I've said yesterday, we need a working fsm for huntdown+pounce script (MP compatible)then I can release.
Is it the same script as Icewindo and Rydgier are using here?
http://forums.bistudio.com/showthrea...98#post2174498
If not would that work?(if permission is given of course)
There are a couple of us working on a mission using the zetaborn, but we're running into an issue where the Zetaborn ships don't attack ground units (mainly inf) any idea, or are we just missing something?
Will check the configs Crazy_ivan and also make an in-game test until the issue is resolved. So you actually need smaller UFOs to attack infantry, right?
We tried both the XZ variants They would about 1 in 10 times, where the mothership would level everything most of the time
Hi IceBreakr
the new alien models looks very good.
I'm pleased to see the release.![]()
Last edited by chrys45; Jun 25 2012 at 19:07.