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Thread: Airports - Roads textures View Distance

  1. #1
    First Sergeant
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    Airports - Roads textures View Distance

    Well here is my problem ... when I'm flying above my terrain project, I'm facing low-visibility regarding roads and airport textures ... in fact ... while I'm in landing procedure, needs to be extremely close to the airport in order runway textures to be visible.

    Is there any way to change terrain visibility distance through my config (especially regarding roads and runways) ?


    P.S. please excuse my poor english.

  2. #2
    Sergeant Major OldBear's Avatar
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    I haven't found yet
    There are 2 things to do to help pilots and also to have a better visual effect while on approach :

    1° "paint" the _Sat with a distinct concrete grey colour
    2° use some concrete texture on the _Mask for this area

    Don't forget to add lights, the runways_PAPI things, navilights and runway_edgelights.

    Of course, if you are building more crude airstrips, you will have to add objects such as barrels, small buildings ...along the runway to get some visual hints about the place where to land ... like in RL.

  3. #3
    First Sergeant
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    Author of the Thread
    Quote Originally Posted by Old Bear View Post
    I haven't found yet
    There are 2 things to do to help pilots and also to have a better visual effect while on approach :

    1° "paint" the _Sat with a distinct concrete grey colour
    2° use some concrete texture on the _Mask for this area

    Don't forget to add lights, the runways_PAPI things, navilights and runway_edgelights.

    Of course, if you are building more crude airstrips, you will have to add objects such as barrels, small buildings ...along the runway to get some visual hints about the place where to land ... like in RL.

    Old Bear thanks for reply ... please take a look of these photos in order to have a better view of my problem.







    As you can see only at the time I'm very close to airport I'm starting to have visual with runway texture ...

  4. #4
    Normal
    As Old Bear said, you have to paint the runway onto your Sat Map texture.

  5. #5
    First Sergeant
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    ok thanks for the tip both of you.

    I must assume that same thing must be done for road network ?
    Last edited by Aplion; Feb 9 2011 at 12:56.

  6. #6

  7. #7
    First Sergeant
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    Author of the Thread
    Thanks again, I'll give it a try.

  8. #8
    Retired Member
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    Jun 7 2009
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    Denmark
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    As they said it.

    If you dont allready have it, export your visitor map to EMF image, convert it and line it up on your satmap. Took me a while to find out this was possible. :P

    Everything should be explained here

  9. #9
    @oldbear

    where can i find those landinglights and runway_papi things
    im looking for them for 2 days..

  10. #10
    Quote Originally Posted by =KCT=BlackMamba View Post
    @oldbear

    where can i find those landinglights and runway_papi things
    im looking for them for 2 days..
    ca\buildings\misc\runway_edgelight
    ca\buildings\misc\runway_papi
    ca\buildings\misc\runway_papi_2
    ca\buildings\misc\runway_papi_3
    ca\buildings\misc\runway_papi_4
    ca\buildings\misc\naviglight

    Saludos.
    Last edited by Minimalaco; Apr 30 2011 at 07:48.

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