Indeed, SS is much better.
Indeed, SS is much better.
Tried the demo.... hmmm not really what it used to be, diffinitely not buying.
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Just browsed few JA communities... Generally people are thrashing the game because it's inferior to the original JA game. Right now I don't feel like spending 28 Euro's for this game really :///
Instead I brought two good titles from my local media store and it cost me less than 10 euro!!! On the other hand, we have cheap computer games in Poland.
- 7,62 High Calibre
- Hired Guns: The Jagged Edge
These two titles are good JA2 clones with modern graphics. I'm eager to try. Be sure to check them out if you find JA:BiA weak.
Evil man make you kill me - Evil man make me kill you...
Operation Flashpoint Strong
Let me know how 7.62 plays out. I've been interested in that one but very skeptical.
It's no JA2 1.13 but I like it.Going 3D is pretty nice and plan&go works(most of the time).Basically it's a decent version but stripped of JA2 details.Ah,I miss Deidranna bitch slapping Elliot.
What bothers me:
-it's micro management hell with armor and militia
-militia AI is broken(will be fixed in a patch)
-aiming delay even when the guy is in front of you WTF
-sector inventory gone(devs will look into it)
-no chopppah
Btw,any tips for storming buildings??
Im getting my ass kicked even when my storming squad is armed with smgs and shotguns.
Playing the demo, the decision to go to real-time was not really a bad choice imho. But the battle mechanics was not meant for real-time style play. The player's AI should have an AI and made them go prone/crouch/take cover automatically, instead of waiting for the player's input for example. A WEGO system would be much more appropriate. Though I know we can press spacebar to go to the Plan/Go mode, but I just cant get a grip of it.
Been playing this a little and ... JA2 with 1.13 still 10 times better.
I dont even botter with storming buildings, just send some one to open the door, make him/her come back fast, trow a nade and wait for the swarm to come your way and kill em all easy .After that just loot and profit!
Maaan I've just managed to blast Deidranna.Taking the palace was hard,don't even try without at least a squad full of P90s, frag nades and guardian or spectra vests.
Clearing the palace room by room,those fuckers digged in real nice and most of them were lvl5.I had 5 teams assaulting that place.
When I reached the last room I saw the queen bitch had about 10-11 dudes in there and even with plan&go the last battle was bloody,from those 5 teams only about 6 mercs survived but enough to kill her.
About a year have passed and I retried the demo, after playing JA2(classic) v113 mod. I must say the combat system is quite solid, despite being real-time. The plan & go system works as expected. The early problem with FOW I heard have been resolved in the patches. I'm planning to get JA:Crossfire, since I've done Deidranna arc already. Might as well go to a new place.
Are there any second thoughts about the new Jagged Alliance?