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Thread: Major Problem: "supporting" in Manhattan

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  1. #1
    CWR² Chief Beta Tester OMAC's Avatar
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    Major Problem: "supporting" in Manhattan

    Hi,

    I playing Manhattan on Veteran, and teammate #4 is constantly running off on his own, with status as "supporting." As leader I cannot control him. I followed him once, and he apparently is going after enemies on his own, and inevitably gets injured, often ending mission. What is "supporting" and how can I get #4 back under my control? It is ruining the mission for me at this time. The problem started during the Manhattan mission - never saw this in previous missions.

    Also, since mission #1, Sykes (teammate #2) has always to be told twice to board vehicles, and often gets lost, randomly becoming "away" status, and as leader I have to either go get him and regroup, or have him move somewhere close by and then regroup. Is this a bug? It sure is a pain and a waste of time.

    Thanks....
    Last edited by OMAC; Feb 5 2011 at 19:16.

  2. #2
    Quote Originally Posted by OMAC View Post
    Hi,

    I playing Manhattan on Veteran, and teammate #4 is constantly running off on his own, with status as "supporting." As leader I cannot control him. I followed him once, and he apparently is going after enemies on his own, and inevitably gets injured, often ending mission. What is "supporting" and how can I get #4 back under my control? It is ruining the mission for me at this time. The problem started during the Manhattan mission - never saw this in previous missions.
    This has been asked here many many times and the last answer is actually very near only 15 posts down under your post. Read it here.

    Also, since mission #1, Sykes (teammate #2) has always to be told twice to board vehicles, and often gets lost, randomly becoming "away" status, and as leader I have to either go get him and regroup, or have him move somewhere close by and then regroup. Is this a bug? It sure is a pain and a waste of time.
    I also experienced this when I played Bitter Chill with 1.56.76134 patch. Sykes seemed to always come like 500 meters behind of other characters. Well yes he is a sniper, so it might be understandble that he looks behind and keeps rear, but well he was pretty unpredicted in his moves. I think your best shot would be to install Latest beta patch and play with it since they have tweaked AI movement very much lately.

    I'm now playing with the latest beta myself and it is almost scary how well Razor Team follows me. I was so used to them wandering around in regroup.

  3. #3
    CWR² Chief Beta Tester OMAC's Avatar
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    Thank you, Hanzu. Disengage does work to stop #4, but he will again go into "supporting" mode every time "T" is used to switch from leader to another team member. Then, one must switch back to leader and have 4 disengage again. This is definitely a nasty bug.

    The beta patches are interesting. I doubt I will try them, as they are untested and may introduce new problems, unless of course they are recommended by experts who know what the patches will fix and not fix.

    ---------- Post added at 05:21 PM ---------- Previous post was at 04:36 PM ----------

    Hanzu,

    After looking at the changelog of the most recent beta patch, it looks very much as if some of the fixes may address the issue with the insubordinate behavior of #4 when he is in "supporting" mode. Syke's insubordinate/confused behavior may also be addressed there. However, I am not sure if the above problems always depend on the men being in "danger" mode as well. Does the patch fix both A2 and OA, or just OA?
    Last edited by OMAC; Feb 6 2011 at 01:48.

  4. #4
    Quote Originally Posted by OMAC View Post
    unless of course they are recommended by experts who know what the patches will fix and not fix.
    We can consider the developer experts and I have constantly seen them recommending using betas, but you are right they often fix/improve 10 things and break 2 things with them.

    Does the patch fix both A2 and OA, or just OA?
    Betas are not available for A2 anymore, they are only for OA and CO, but as original A2 content can be played on CO side, those fixes can be useful to get fixes for old A2 bugs.
    Last edited by Hanzu; Feb 6 2011 at 18:41. Reason: Messed up some [QUOTE] markers

  5. #5
    CWR² Chief Beta Tester OMAC's Avatar
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    Excellent. Thanks!

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