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eggbeast

GITS Evolution Fallujah

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GITS EVolution Fallujah

RELEASED

greetings_4.jpg

rFtXQefmmuY

city areas run like this:

fallujah_sml.jpg

required:

Combined Ops

Fallujah

http://www.armaholic.com/page.php?id=12315

CBA for CO

http://www.armaholic.com/page.php?id=6231

mission here

http://www.gitsarma.gamingdeluxe.net/missions/Evolution_missionpack1.rar

suggested:

RUG_DSAI - dynamic sound for AI

http://www.armaholic.com/page.php?id=6092

the mission is initialised so the enemies shout in arabic and you can hear them talking to each other - reduces their surprise factor and really intimidates your team

note: it comes with these files:

RUG_DSAIRUS.pbo

RUG_DSAISPA.pbo

RUG_DSAIArab.pbo

RUG_DSAIGen.pbo

RUG_DSAIENG.pbo

RUG_DSAI.pbo

but only use these to make the arabic enemy:

RUG_DSAIArab.pbo

RUG_DSAIGen.pbo

RUG_DSAIENG.pbo

RUG_DSAI.pbo

needs to be client and server side.

enjoy!

22 players

full artillery and logistics

AC130

ladders to scale buildings

HALO insertion

massive urban combat - BAF vs mehdi

updated this mission to v4

GITS EVOLUTION FALLUJAH REARMED v4

removed IED script that was spamming the RPT

added in mods for weapons

added in spy

added typhoon and jdam A10

meanwhile, the awesome 5,000 building city map benefits from a full range of modern weapons released by RobertHammer and his awesome community mod contributors

with the added GDT helicopter fix, you can scan the streets from above in the apaches, cobras, hinds and wildcats using nightvision and thermal gun camera from the pilot seat

required

Arma2 Combined Ops

mission file updated to v4

http://www.gitsarma.gamingdeluxe.net/missions/Evolution_modmissionpack2.rar

Island - Fallujah 1.2

http://www.armaholic.com/page.php?id=12315

NOTE: You must use this in the folder it unzips in - @Fallujah1_2 or else it kicks you out when you join the server saying you need fallujah1.0

CBA

http://www.armaholic.com/page.php?id=6231

remember just the @CBA folder = delete the @CBA_OA or @CBA_A2 variants - these are for people without combined ops installed

Aircraft

Typhoon GR4:

http://www.armaholic.com/page.php?id=11186

This addon is required by all RKSL aircraft. It currently provides a new Chaff and Flare simulation for RKSL aircraft.

http://www.armaholic.com/page.php?id=6857

rksl-airweapons.pbo

http://www.armaholic.com/page.php?id=11187

rksl-system.pbo

http://www.armaholic.com/page.php?id=6856

GLT Missilebox 3.4 inc hotfix (YOU NEED THE LATEST OR SERVER CRASH)

http://www.armaholic.com/page.php?id=6071

Weapons

RH_HK_416

http://www.armaholic.com/page.php?id=11789

RH_M14

http://www.armaholic.com/page.php?id=11374

RH_M4/M16 rearmed

http://www.armaholic.com/page.php?id=8056

RH_MGs

http://www.armaholic.com/page.php?id=13095

RH_Mk18

http://www.armaholic.com/page.php?id=10540

RH_PDW

http://www.armaholic.com/page.php?id=12214

RH_Pistolpack

http://www.armaholic.com/page.php?id=12800

RH_SMG

http://www.armaholic.com/page.php?id=13788

RH_aks

http://www.armaholic.com/page.php?id=9029

recommended

RUG_DSAI dynamic sound for AI - so you can hear them talking to each other - reduces their surprise factor

http://www.armaholic.com/page.php?id=6092

note: it comes with these files:

RUG_DSAIRUS.pbo

RUG_DSAISPA.pbo

RUG_DSAIArab.pbo

RUG_DSAIGen.pbo

RUG_DSAIENG.pbo

RUG_DSAI.pbo

I only use these as the mission is initialised so they shout in arabic:

RUG_DSAIArab.pbo

RUG_DSAIGen.pbo

RUG_DSAIENG.pbo

RUG_DSAI.pbo

GITS mixed fix pack

Blazes weapons & fixes is our pack of other peoples' mods which make life more interesting - we have edited some of them to update them to OA etc:

http://www.gitsarma.gamingdeluxe.net/mods/@Blazes_update.rar

UPDATED 26 APRIL 2011

CONTAINS:

--Blazes' weapons mod (laser lock javelin, 2 rnd M136, 5 round mags of grenades for the UGL/ M79, Egg's much tougher MP5SD, etc)

--realistic and terrifying tracer mod

--GDT hellfire/TOW/ chopper mods - working hellfires in pilot seat that follow your eye-laser

--Satchels that can be attached to vehicles or thrown

-- fix that stops your character doing weird evasion moves or stops his gun sticking in doorways when you're trying to get into cover

--Nightvision fix - gives much better all-round vision for playing at night

--samaritans high visibility waypoint - helps to avoid friendly fire incidents

--GDT Mi24 mod - allows the hind to see and lock enemy much further away

--zgb vapourtrails - makes the planes look cool

this is how we play it, and it's pretty damn good

RACS version is here

http://www.gitsarma.gamingdeluxe.net/missions/Evolution_RACS.rar

Edited by eggbeast

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IMO Evo is the best mode, Fallujah is the best map and for you to put them together you are jesus!

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sorry we dont generally play with ACE or have it installed.

you need to find an ACE nut to do it

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update the mission with a few fixes and a new intro

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if you want a real blast grab an AS50 TWS and call an assassination mission (T/assignments)

I've been doing them all morning over and over

almost losing my fear of heights... 165 ft up on a roof, blasting the engine out of a distant truck...

Edited by eggbeast

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what version of CBA is in this mission? we have the latest but when we joined gits server it tells us ours is newer than yours?

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yeah we use an older one atm but it shouldn't affect the mission we use a few xeh that's all

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updated with a few more fixes

we're workingthrough the side missions at the moment tweaking them

I've just added the IED script too so you get random dudes planting IED's and waiting for you to come along then blowing you up lol

Edited by eggbeast

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ah ok will look for that

we have also added in some bonus music when you clear a district...

just trying to debug the IED script now - has an error in it

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thanks:bounce3: I love all evo

edit...

GITS Evolution Fallujah

plis version no DLC:mad:

stupid textures:(

Edited by TYRAN

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updated with a few more fixes

we're workingthrough the side missions at the moment tweaking them

I've just added the IED script too so you get random dudes planting IED's and waiting for you to come along then blowing you up lol

Is fallujah updated? the one in the OP is still v1?

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Is fallujah updated? the one in the OP is still v1?

I'm playing it on the latest - Fallujah 1.1 and it works perfectly. GITS Evo-Fallujah is AWESOME! Thanks Eggbeast!

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i've been replacing v1 with sequential improvements - cos its a first release... once we have the IED's working and the final bugs ironed out I'll update it to v2.

---------- Post added at 10:45 PM ---------- Previous post was at 10:43 PM ----------

Huge work mate :)

REALLY huge work! :)

coming from you sir it's an honour. we spent all weekend on the ground fighting your city! 8 of us, veterans all, and yelling and screaming the whole time - THANKS mate - awesome map

:yay:

---------- Post added at 11:51 PM ---------- Previous post was at 10:45 PM ----------

the IED's seem to be working - will post the mission up once i can confirm that the guy plants it and blows us up - i saw someone dicking about with an old washing machine earlier then run off to hide... but i was shot before i could get to him

---------- Post added at 11:56 PM ---------- Previous post was at 11:51 PM ----------

oh and here's a tip - for a 2 player blast - one of you join as a pilot, then get in the lynx (wildcat) as gunner then get out and get in as pilot and allow it to rearm BEFORE anyone gets in.

the gunner now has a thermal camera operated 30mm cannon and laser designator - ideal for clearing the city...

or hunting down convoys (T/assignment/ambush) or rogue boats (T/assignment/water patrol) and as the pilot has some rockets and a gun too, he doesn't get bored.

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the A10 rearm fails - fixed in the next version

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This post makes me happy

lol. you can turn off the rearming in the parameters menu if it bugs you

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cheers mate

having a few probs with the IED dude

i think it's cos he needs an array of houses to hide in... gonna go ask shezan for some help

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I would also like to add my thanks for this mission eggbeast.

I would ask for one addition, could you include the audio of the Muslim call to prayer to be heard around the city from the mosques?

I believe it would add to the immersion.

Also, is there a way to increase the civilian population? I ask because I play the mission by hosting it on LAN locally on my machine.

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there is a way to do this - but the civs at the moment are based on the number of players in the game, so for each player there is 1 civ.

It should be fairly straightforward to add in a multiplier for this (e.g. x2 x3 x5 x10 etc)

In fallujah, because it is based on arma 1 buildings, there are no mosques...

could trigger the sound in certain places i suppose.

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