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Thread: Map loading time increased by patches

  1. #1

    Map loading time increased by patches

    Hi,

    I made some tests for map loading time in editor. I used no addons and no startup parameters and Unsung S.E.A map as basis as it has around 4 million objects. I started from vanilla versions and loaded the map, then patched the game and loaded map again an so on. All tests were done in the same day one after the other without changing anything on the computer nor in windows:

    - Arma2 vanilla (v1.06): 30s
    - Arma2OA vanilla (v1.51): 29s

    - Arma2 (v1.07.71750): 10-20min
    - Arma2OA (v1.52.71816): 28s

    - Arma2OA (v1.54): 10-20min

    - Arma2 (v1.08): 10-20min
    - Arma2OA (v1.57): 10-20min

    My specs: Intel I7 870 2.93 GHz / 8 GB RAM / NVIDIA GTX 285 (2 GB) / Windows7 64 bits

    How can someone understand then that the patches have improved the game? It may be little bit more stable but since v1.07 and v1.54 this is a critic issue in my opinion if stability is going to mean years loading a map to play a mission that was loaded in 30s with vanilla edition. This is a must to be solved instead of creating so many DLCs that only add new models, textures and bugs to the whole mess... I, for sure, won´t buy anything extra till the game is really stable and improved for nowadays hardware standards. This is not the way I´m afraid...

    Cheers
    Last edited by geloxo; Jan 23 2011 at 16:07.

  2. #2

  3. #3
    Sergeant Major Defunkt's Avatar
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    10-20min?

    I've not heard of anybody else getting that in which case it ain't the game but your system.

  4. #4
    First Lieutenant Kremator's Avatar
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    There is something REALLY wrong if a map takes 20 mins to load !

  5. #5
    Sergeant geloxo's Avatar
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    Author of the Thread
    It´s not my system (it´s a new computer by the way) and it´s not the map (I used the same map during the tests). In the tests you can see that I started from vanilla version and it loaded in 30s. I then started to apply the patches incrementally and repeated the tests after each patching, till I got the long loading times. Obviously the patches produced this behaviour. I don´t know if they have changed the handling of either objects loading, memory usage or I don´t know what..

    I can´t understand why, in the same conditions, it took 30s in the begining and then several minutes when game has been patched.

    By the way, all players (10 people aprox) which played a mission in the latest days on the map with me in MP, using fully patched games, have the same long loading times (several minutes). No one could load the map in seconds, as is the case on other maps we use frequently.

    Cheers
    Last edited by geloxo; Jan 23 2011 at 13:31.

  6.   Click here to go to the next Developer post in this thread.   #6
    So you wanted help or... What?

  7. #7
    I do not experience these times, defrag ya drive.

    "...to boldly go where no one has gone before."

    Steam ID: Click me! | Origin ID: MrCharles9206

  8. #8

  9. #9
    Sergeant geloxo's Avatar
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    Quote Originally Posted by Zipper5 View Post
    So you wanted help or... What?
    Sure Zipper, help to have an explanation to this behaviour. I also offer the results so that BIS can investigate to hopefully correct this I´m afraid it´s going to be an issue for all big or dense maps in the future unless it is corrected. I´m personally worried about it as I´m working on a jungle map which uses lots of objects and I would not want it to experiment the same issue or it won´t be playable by users

    Quote Originally Posted by Mr. Charles View Post
    I do not experience these times, defrag ya drive.
    I did it after applying each patch

    Quote Originally Posted by PvPscene View Post
    You need to binarize the WRP.
    Map is binarized by Unsung team (it´s not a map I created)

    Cheers
    Last edited by geloxo; Jan 23 2011 at 15:34.

  10.   Click here to go to the next Developer post in this thread.   #10
    Well, you didn't provide your graphics card information in your system specs, so how can you really be certain it isn't your PC when you don't remember to include what is usually considered vital information in order to diagnose any possible problems? Hell, you even put bits. Plural.

    That leads me to believe you don't really have the knowledge of your PC needed to rule out the fact that it may in fact be your PC, because that's the only thing different between yourself and I at the moment, and you're having this issue and I'm not.

    What is your graphics card, when did you last defrag, what settings do you run Arma 2 on, what's your pagefile set to, and how much HDD space do you have left?

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