Hi,
I made some tests for map loading time in editor. I used no addons and no startup parameters and Unsung S.E.A map as basis as it has around 4 million objects. I started from vanilla versions and loaded the map, then patched the game and loaded map again an so on. All tests were done in the same day one after the other without changing anything on the computer nor in windows:
- Arma2 vanilla (v1.06): 30s
- Arma2OA vanilla (v1.51): 29s
- Arma2 (v1.07.71750): 10-20min
- Arma2OA (v1.52.71816): 28s
- Arma2OA (v1.54): 10-20min
- Arma2 (v1.08): 10-20min
- Arma2OA (v1.57): 10-20min
My specs: Intel I7 870 2.93 GHz / 8 GB RAM / NVIDIA GTX 285 (2 GB) / Windows7 64 bits
How can someone understand then that the patches have improved the game? It may be little bit more stable but since v1.07 and v1.54 this is a critic issue in my opinion if stability is going to mean years loading a map to play a mission that was loaded in 30s with vanilla edition. This is a must to be solved instead of creating so many DLCs that only add new models, textures and bugs to the whole mess...I, for sure, won´t buy anything extra till the game is really stable and improved for nowadays hardware standards. This is not the way I´m afraid...
Cheers
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I, for sure, won´t buy anything extra till the game is really stable and improved for nowadays hardware standards. This is not the way I´m afraid...
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I´m afraid it´s going to be an issue for all big or dense maps in the future unless it is corrected. I´m personally worried about it as I´m working on a jungle map which uses lots of objects and I would not want it to experiment the same issue or it won´t be playable by users 

