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Thread: Sound Of Anders (soundmod)

  1. #361
    Quote Originally Posted by Sethos View Post
    Oh and you managed to keep it in one pack, unlike certain other sound mods at the moment =P

    what do you mean with that?

    modularity is a huge advantage

  2. #362
    Quote Originally Posted by PurePassion View Post
    what do you mean with that?

    modularity is a huge advantage
    Probably but I find it highly annoying.

  3. #363
    Quote Originally Posted by Sethos View Post
    Probably but I find it highly annoying.
    Even when using a launcher, or e.g Six Updater; http://forums.bistudio.com/showthread.php?t=118605?
    Flexibility rocks, and tools keep it manageable
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  4. #364
    thats the point

    if youre lazy, you have to be smart

  5. #365
    There's a difference between downloading core package(s) and having to candy mix your mod, to specify you needs - It's the latter which I hate and some modders seem to find it a good idea.
    Last edited by Sethos; May 11 2011 at 09:34.

  6. #366
    Sergeant Chaostika7-17th's Avatar
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    Quote Originally Posted by -=anders=- View Post
    Cause those are the only ones out there ya know in an audiomod for arma2. Stand at a shooting exercise and you'll get my point...

    ---------- Post added at 10:39 AM ---------- Previous post was at 09:47 AM ----------


    I certainly will Chaos..

    Here's what I have in mind...

    Here's an example of what it could sound with 4 distance types:

    • M249 distance shots @ 1st person, 50m, 100m, 500-2000m (experimental ofcourse).

    Listen!

    • AA12 as the same above.

    Listen!


    Veeeery hard work. And I wanted to see if OS would make this possible in the final.

    Hope you get my point now. I've listened myself at various distances on a shooting field and I could swear those distancesounds OS have as 1 distancesound doenst sound like that from 50-2000 meters.

    So ofcourse, I'll try to do it myself some time in the future. But as I said, it'll demand some very hard work and it'll take some serious time aswell. But great when released!
    wow,

    also sounds very nice indeed!! keep up the good work soldier!! the more good soundmods outthere, or stuff that ppl can work with, use or combine, the better. also thx 4 your work m8, much appreciated dude.

    Dedicated servers are a basic fundamental of Multiplayer PC Games. Whats next? No mouse/keyboard support?
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  7. #367
    Are you guys kiddin me??!

    This is one of (if not THE) best Soundmod available for Arma2/OA/CO!

    Sound is so crystal clear and powerful and theres no shame to use the sounds from BFBC2 because they're the best sound effects available right now!
    The Stepsounds are Simply AMAZING.

    If you've played with this pack and you're forced to go for "Realistic Warfare Soundmod" because of the Servers - its totally.... inferior, to say the least!

    Please continue your work - it's a shame that most of the Servers won't allow your mod!!

  8. #368
    so any update on this? (not trying to be anoying just a question)

  9. #369
    Chief Warrant Officer mrcash2009's Avatar
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    Very interesting recent distant sound examples, that got me listening even more

    @Sethos ... how you can find a mod thats modular annoying is beyond me, its just more pbo's in the same addon folder structure like any other, you dont have to move them around, its just you can if you want. Some make it that way, some dont, none of them are less or more difficult or annoying to use, dont understand that at all. For example you must realy hate installing any game, they are lots of files too in one contained folder

    @Hunkey Its best not to make comparisons, only ends up a comparison fest, its all personal taste in the end.

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  10. #370
    Quote Originally Posted by mrcash2009 View Post
    Very interesting recent distant sound examples, that got me listening even more

    @Sethos ... how you can find a mod thats modular annoying is beyond me, its just more pbo's in the same addon folder structure like any other, you dont have to move them around, its just you can if you want. Some make it that way, some dont, none of them are less or more difficult or annoying to use, dont understand that at all. For example you must realy hate installing any game, they are lots of files too in one contained folder
    But I don't have to deal with them. I press a button and the game starts. And I'm not talking regular modularity, I'm talking multiple packs of the same sound, so you have to choose which
    one you want and then the plethora of patches and fixes released every other day. One big pack where every sound is modified and has a slower patch cycle but they are good.

    What I don't understand is, why you people are butthurt over it
    Last edited by Sethos; Jun 8 2011 at 15:28.

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