http://www.youtube.com/watch?v=56sAZ6rVR7A
unedited clip of marine shooting at japanese tank on the island of peleliu
(during beta testing)
http://www.youtube.com/watch?v=56sAZ6rVR7A
unedited clip of marine shooting at japanese tank on the island of peleliu
(during beta testing)
Post card from the Jungel.
http://dl.dropbox.com/u/15494574/JapVeg.jpg
"We cant stop the rain but maybe we can stop the U.S Marines."
/Mr Yamamoto
Last edited by Mr Pedersen; Feb 7 2011 at 14:40.
Ha-Go Tank while firing his Tower MG in a Test Session.
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decent knife animation... or any kind of close combat animation (Bayonet thrust) I think is what BIS should have had ingame when released ARMA2. Not having that in a " FPS-game" is in my opinion a Epic fail!
But maby the mod community just have to do the " close combat animation" ... cuz BIS never will.![]()
If you ask the modern U.S Army ( i believe not all Officer will tell you this, but they should) the Knife isn´t a Weapon, it´s a Tool.
The Game Americas Army don´t do Knife Animations too, cause of that fact!
But in WW2 the Knife was a Weapon.
But in ArmA1 and 2 only the Bajonette attack makes sence.
If there is an animator who want to join, yeah we need you!
How i said Bajonette damage System isn´t a problem, we only missing the animations.