Trigger for AI (if they spot a KIA)
For someone who is not good at "scripting"....What would be the best way to go about setting up a trigger that would be set off.....If an enemy patrol spots fellow enemy KIA (along their patrol route).
I know how to place triggers and how to place triggers regarding an HVT (being alive or dead). But I was just wondering, it would be nice if whenever enemy AI, spotted a fellow AI KIA....it would launch a trigger for sending reinforements to that particular location.
Something like this:
Condition: evilHenchman knowsAbout deadMeat > 0 && ! alive deadMeat
Sorry, can't think of anything better at the moment, and can't test which number you should use (Try to increase it if necessary).
You can read more about knowsAbout here.
UPSMON have this function for AI in it, try looking at that for a working solution.