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Thread: ARMA 2: OA beta build 76973

  1.   Click here to go to the next Developer post in this thread.   #1

    ARMA 2: OA beta build 76973

    http://www.arma2.com/beta-patch.php

    [76973] Fixed: AI units sometimes walking in circles (http://dev-heaven.net/issues/16081)
    [76955] Fix: Flooding of RPT file by "Cannot find Object" and similar messages after client disconnection.
    [76955] FIX: Engine crash with diag_log versus % r. 76245 - Replicated fix 73479 (fixed crash when no clutter shape)
    * include improved VRAM detection fix^2

  2. #2
    Chief Warrant Officer RobertHammer's Avatar
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    Oh thx - gotta try it soon

    There's one place for One Snake and for One BigBoss !!!

  3.   Click here to go to the next Developer post in this thread.   #3
    Man, 3 days after New Year's and you're already back working at full steam. Thanks as always, BIS!

  4. #4
    Well, this is why we love you.

  5. #5
    Staff Sergeant
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    New Year brings new patches.
    Thanks alot guys.
    But will i ever relive the day where the lipsync is back in the program ?

  6. #6
    Master Gunnery Sergeant Pauliesss's Avatar
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    Thanks, will test this asap.

  7. #7

  8. #8
    Quote Originally Posted by metalcraze View Post
    I just hope the crazy texture downscaling issue was looked into at least
    Should be fixed. It was probably caused by the new VRam detection being faulty - which according to Suma has been fixed with this beta.

    Give it a try. If the problem persists, try renaming your Arma2OA.cfg file and letting the game generate a new one.
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  9. #9
    Master Sergeant HitmanFF's Avatar
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    Quote Originally Posted by MadDogX View Post
    Should be fixed. It was probably caused by the new VRam detection being faulty - which according to Suma has been fixed with this beta.

    Give it a try. If the problem persists, try renaming your Arma2OA.cfg file and letting the game generate a new one.
    It's working for me with an ATI HD5970 on catalyst 10.12. Low textures are gone!

    With previous versions of the game, around 300 KB of VRAM would be detected with any driver newer than Catalyst 10.4, and now 2 GB is detected, the amount of memory for both GPUs together.
    Bellum pacis pater

  10. #10
    Nice... with this beta now i can put video memory settup on very high without texture lating or eny problems with my 1 gb card.
    Gigabyte GA-MA790XT-UD4P
    AMD 965 oc 3.7 ghz
    Ati 6970 2 gb
    G-skill 1800 8-8-8-24
    PSU corsair 850 w
    Windows 7 ultimate 64 bit

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