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Thread: Help with Door Radius

  1. #11
    Staff Sergeant
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    Dec 12 2005
    Location
    Alberta Canada
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    Author of the Thread
    @ProfTournesol

    thanks Soooo Much for the Help ..
    I still don't know why it did not work for me, I might have had my Tongue not sticking out just right .. who knows ..


    so ANYWAY .. is there a way to make a door open/close - faster/slower ????

    I may have to redo the sound file to a shorter length ,the doors are opened .. and for 3 to 5 sec's .. the sound file is still playing ...


    LFH
    { SIOL FEARALL NA FEAR }
    (Breed of Manly Men)
    NO RETREATING FOOT STEEPS

    Dear Lord, please give me the strength to not slap an idiot today......Amen.

  2. #12
    Quote Originally Posted by ladie from hell View Post
    so ANYWAY .. is there a way to make a door open/close - faster/slower ????
    Yes yes, just increase the animperiod number :

    Code:
    class door1
    {
    type="rotation";
    animPeriod=6;=> here, just increase the value 
    selection="door1";
    axis="door1axis";
    angle0=0.000000;
    angle1=-0.10000;
    };

    WW1 ArmA:CWA Mod || Romans and Barbarians ArmA:CWA Mod
    Goodbye W0lle, we'll miss you

  3. #13
    Staff Sergeant
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    Author of the Thread
    Well don't I feel like a DUMB ARSE ....
    looking me in the face all this time ....
    I thought that line had some thing to do with it ..

    thanks ProfTournesol

  4. #14
    Staff Sergeant
    Join Date
    Dec 12 2005
    Location
    Alberta Canada
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    Author of the Thread
    OK now you would " THINK???? " that to make a single door open, you would/could take part of a double door confg and change it to a single door ...

    even the tut 09 of the o2 even gives a good set up of the confg.
    but noooo this is not so say's I , now maybe I am thinking too hard on this,
    or over confident with my abilities with confgs but this is just NUTS..

    class cbld01b: strategic
    {
    vehicleClass = "WH40K Space Marine Chaple";
    scope = 2;
    cost = 1000;
    armor = 90000;
    model = "\40kChapel\cbld01b.p3d";
    displayName = "Chaple bld 01b";

    class Animations
    {
    class door1
    {
    type="rotation";
    animPeriod=6;
    selection="door1";
    axis="door1axis";
    angle0=0.000000;
    angle1=1.50000;
    };

    };

    class UserActions
    {
    class Opendoor1
    {
    displayName="Open Door";
    position="pos_doorswitch1";
    radius=2.5;
    condition="this animationPhase ""door1"" < 0.5;
    statement="this animate [""door1"", 1];
    };
    class Closedoor1
    {
    displayName="Close door";
    position="pos_doorswitch1";
    radius=2.5;
    condition="this animationPhase ""door1"" >= 0.5;
    statement="this animate [""door1"", 0];
    };

    };

    //////////////////////////////////////////////////////////////
    and I am getting an error once I have the file in pbo format and trying to boot game ( error pops up and game does not launch )



  5. #15
    Hi,

    after a quick reading, only some some " missing here and there :

    Code:
    class cbld01b: strategic
    {
    vehicleClass = "WH40K Space Marine Chaple";
    scope = 2;
    cost = 1000;
    armor = 90000;
    model = "\40kChapel\cbld01b.p3d";
    displayName = "Chaple bld 01b";
    
    class Animations
    {
    class door1
    {
    type="rotation";
    animPeriod=6;
    selection="door1";
    axis="door1axis";
    angle0=0.000000;
    angle1=1.50000;
    };
    
    };
    
    class UserActions
    {
    class Opendoor1
    {
    displayName="Open Door";
    position="pos_doorswitch1";
    radius=2.5;
    condition="this animationPhase ""door1"" < 0.5"; 
    statement="this animate [""door1"", 1]"; 
    };
    class Closedoor1
    {
    displayName="Close door";
    position="pos_doorswitch1";
    radius=2.5;
    condition="this animationPhase ""door1"" >= 0.5"; 
    statement="this animate [""door1"", 0]"; 
    };
    
    };
    
    //////////////////////////////////////////////////////////////

  6. #16
    Staff Sergeant
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    Author of the Thread
    ARRRRRG .. see .. I am getting confg-I-Tess

    Thanks soo much Pro. Un fracking believable ...

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