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Thread: Insurgency

  1. #1

    Exclamation Insurgency

    Hello everyone!

    I just wanted to let you know that I've adopted Insurgency, kindly put to disposal by pogoman, as my project.

    Currently I have a project space set up at DevHeaven and will start taking feature requests and bug tickets there.

    Current version Arma 3: 0.90 A3

    Current version Arma 2 OA: 1.50
    Legacy version Arma 2: 1.00


    - Fireball & Kol9yN
    --------
    Project Details

    Mission available at

    http://dev-heaven.net/projects/insurgency/files
    (scroll to the bottom for A3 version)

    For improvements and fixes, please see the roadmap at:

    http://dev-heaven.net/projects/insurgency/roadmap

    Please feel free to post your suggestions here or, better even, file a ticket on DevHeaven in the project issue tracker.

    As you can see, it took me quite a while to get ahead, but with the major problems (in terms of code) fixed, I can move on to improve the overall mission and take upon feature requests.

    Next major step will aim at portability towards other maps. I will try to single out code, which applies to specific maps, so that the mission is easily ported.


    If anyone is a good banner designer:

    The project needs a catchy banner for the project home and for anyone to put into their signature who love Insurgency!

    Insurgency Project Home
    Last edited by Fireball; Apr 3 2013 at 00:27.
    System Specs:
    Spoiler:

    http://dev-heaven.net/issues/16128 - Fireball's all-time favorite bug/feature tickets

    Insurgency Project Home

  2. #2
    Nice mate. There are a few others doing the same as well. Should be nice to see the different flavors of insurgency coming out soon.

  3. #3
    Insurgencies are "it" nowadays. It is very rare that standing armies fight each other anymore, which is probably a good thing (from the standpoint of many wars being of lower-intensity as a result). Plus it is so much more cost-effective to fight wars by proxy - fund a bunch of rag-tags to bog down your enemies.
    Last edited by MissionCreep; Jan 2 2011 at 06:09.

  4. #4
    Great to hear that! Thank you for taking over of this excellent mission made by pogoman and investing your knowledge and work.

  5. #5
    i am probably going to look stupid in saying this, but is this the one based on ofp "tonal insurgency?" Damn i loved that campaign, for me it was the only time in operation flashpoint where i felt it was a completely different game.
    Last edited by Archamedes; Jan 2 2011 at 10:44.
    Video editor 3d animator and Voice actor

  6. #6
    Master Sergeant SnR's Avatar
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    Insurgency is based off the gamemode created by the Project Reality team.
    Original Thread HERE

    Thanks Fireball

  7. #7
    Sergeant Major Mosh's Avatar
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    Good news, I look forward to seeing how this turns out.

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  8. #8
    I hope there is a Fallujah 1.0 version

  9. #9
    Lance Corporal Swedge's Avatar
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    There's several Insurgency variations with different names, version numbers and bug-fixes after 0.72 already, some apparently unpublished, so it'll be interesting to see how they all play out. Big fan of Insurgency though and appreciate any more work on this mission or variations. Cheers Fireball.

    FYI (for development context), here is an Insurgency Guide I published this morning.
    Last edited by Swedge; Jan 3 2011 at 00:11. Reason: Added link to Insurgency Guide

  10. #10
    Just out of interest do you have any plans to figure out why it seems not to be working with ACE (I am assuming it works without ACE, I haven't had much time to test, it did seem to stop working after the latest ArmA patch was released)?

    AI inf seems to fail to spawn which is a shame as its a great mission, and was really fun to play with all the stuff ACE adds for the brief period of time it worked.

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