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Thread: Scripting commands you want in a future patch

  1. #81
    Second Lieutenant Celery's Avatar
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    Quote Originally Posted by Przemek_kondor View Post
    We all know it, but it's still just an elaborate workaround. It doesn't support say3D, for example.
    Last edited by Celery; Oct 5 2011 at 06:28.

  2. #82
    Need commands that can tell when a sound/music has finished / how long it has been playing etc.

    Also, being able to change the volume and/or pitch/tempo whilst it's playing.
    Check out my music on SoundCloud. Thank you.
    - ArmA 2 Optimisation tips, FPS Helper v1.21, ArmA2 chat

  3. #83
    I would like to see logging to an external file (like the RPT, but clear and done by scripts only, as RPT is messy because you have to filter away alot of stuff).

    Maybe I'm just fussy, but I think it will simplify persistent scripts for alot more people.

  4. #84
    Quote Originally Posted by Sickboy View Post
    getHit (counterpart of setHit).
    This. Ten times this.

  5. #85
    I want to be able to manipulate (particularly stop) specific sounds without elaborate workarounds.

    Code:
    handle = playSound "soundName";
    0 fadeSound handle;

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