How do i make other units follow through with their waypoints when a certain unit or units reach a certain spot?
You could set a variable to true in the On Activation of the Unit A waypoint after which you want Unit B to continue moving. Then you write the same variable name in Condition for Unit Bs waypoint where you want it to wait for A.
Or you could synchronize A and B waypoints. I'm still not 100% about how synchronizing works (I've had some strange results) but it's supposed to be possible that way
The best (I use it) way is to use the "lock WP false and true".
Whan the unit u want to stop reaches his first (or else waypoint) use "thisunit lockWp true" and when u go to the trigger use "thisunit lockWP false".
Not sure if you'll understand me, I'm Polish and my English is very poor.
Make both groups, and their waypoints
When you want group A to activate group B on WP 4 for instance.
Make a trigger at WP 4, name the trigger, make it a "switch" with no conditions, just activated by the side you are on.
Then syncronise the trigger with the first WP of group B.
So when group A activates the trigger group B's waypoint will be activated and they will work their waypoints.
Hope this helps.
thanks alot jap works fine
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Chuckie @ May 17 2002,04:08)</td></tr><tr><td id="QUOTE">thanks alot jap works fine[/QUOTE]<span id='postcolor'>
That leads me to a question. I have a mission in which a soldier patrols in circles. I want him to stop patrolling when a trigger is by another trigger activated.
So I have trigger A that activates and another trigger B that should change the soldiers behaviour (he should take cover) .
I synchronized trigger B (switch) to one of the waypoints the guy walks by.
And that`s the problem: The soldier now moves only to the waypoint where the trigger B is synchronized to and stops or doesn`t even move there. Even if trigger A is not activated that would activate trigger B.
How can I get that guy to patrol and then change his behavoiur when a trigger is activated. Must`ve made a mistake.
Do you want them to stop patrolling and go
somewhere else or just take cover, or just
change their behaviour?
I just want him to take cover right where he is when the trigger is activated.