Hey!
So if you follow the WIP thread at all, then you'll know that I've been working on some Star Trek addons in my spare time.
Despite having been in the modding scene in some form or another since the start of OFP, I don't have all the skills necessary to see a project through the pipeline. This just means that making addons takes a little bit longer as it's no longer just about creating something, but it's also about learning everything I need to know to get something in-game.
Lately I've been working on getting the shuttle into the game. It's been a long and arduous task to get this bird to even fly, but I finally did it!
But it flies like a brick. See the vid for a demo.
If anyone can give me advice on how to get this thing to fly a bit more realistically, I'd really appreciate it. Right now it stalls at the slightest turn, and when auto-hovering, it tends to lean heavily in any given direction...notably forward. I'm going to put working on the flight model on hold until I get some advice from anyone, because I'm just glad it flies for now. In the meantime, I'm going to work on animating the landing gear.
If you want a closer view of the shuttle, check out this vid.
For the first phase of this project, I will be releasing three addons. Below you'll find a status report.
Starfleet Crewman:
Model (LOD0): 100% complete.
Textures: 40% complete.
Geometry: 100% complete.
Memory Points: 100% complete.
Shadow: 100% complete.
Weighting: 100% complete. A giant THANK YOU is owed to StalkerGB.
Config: 100% complete.
Shuttlecraft Galileo:
Model (LOD0): 100% complete.
Texture (Exterior): 100% complete.
Texture (Interior, LOD0): 85% complete.
View Pilot/Gunner/Cargo: 100% complete.
Geometry: 80% complete, tweaking required.
Memory Points: 30% complete. I have no clue what I'm doing here.
Shadow: 0% complete.
Animations (cargo, driver): 0% complete.
Config: 50% complete.
Type 2 Hand Phaser
Model (LOD0): 100% complete.
Texture (Exterior): 100% complete.
Geometry: 100% complete.
Memory Points: 100% complete.
Shadow: 100% complete.
Config: 95% complete. (I just want to try to make the muzzle flash light the area around it blue; this will not stop/delay release.)
Gear Picture: 100% complete.
Type 3 Hand Phaser
Model (LOD0): 100% complete.
Texture (Exterior): 100% complete.
Geometry: 100% complete.
Memory Points: 100% complete.
Shadow: 100% complete.
Config: 95% complete. (I just want to try to make the muzzle flash light the area around it blue; this will not stop/delay release.)
Animation: 90% complete.
Gear Picture: 100% complete.
All percentages are approximations and completely meaningless except for the items marked 100%.
If anybody doesn't like the textures that they see here, and think that they can do better, by all means, I will send you the PSD and you can show me what you can do.I'm totally open to that.
Anyway, I'm off to work on the model.cfg file. See ya guys around.
Abs
Spoiler:
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I'm totally open to that.
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