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Thread: ARMA 2: Operation Arrowhead - Linux Dedicated server - 1.57.76894 & beta 1.57.76934

  1.   Click here to go to the next Developer post in this thread.   #1

    Exclamation ARMA 2: Operation Arrowhead - Linux Dedicated server - 1.57.76894 & beta 1.57.76934

    A2: OA linux dedicated server build 1.57.76894 download:
    http://www.arma2.com/index.php?optio...rver-1-57&lang=

    A2: OA linux dedicated server build 1.57.76934 beta download:
    ftp://downloads.bistudio.com/arma2.c....76934.tar.bz2
    MD5: 6ff243dec361dd89e90bb3848657057b

    * beta has working multihome -ip= paramater and all fixes as in the public beta 1.57.76934 http://www.arma2.com/beta-patch.php


    Note that it requires Arma 2: Operation Arrowhead data to be updated to version 1.57 first in order to run properly.

    Please provide us with feedback to this topic.


    Arma 2: Operation Arrowhead - Linux Standalone Server 1.57
    ================================================== =============

    Copyrigt (c) 2010 Bohemia Interactive Studio. All rights reserved.

    For more information please visit
    http://community.bistudio.com/wiki/ArmA:_Dedicated_Server


    Installation instructions:
    ==========================

    1. Following programs must have been installed on your Linux-box:
    tar, gcc. Optional: md5sum (for setup integrity check)

    1a. On some verions of Linux (this was reported for RedHat 9
    and Gentoo linux 2.4.20) the NSCD deamon must be installed to
    run ArmA 2 server successfully. Caching of DNS would be sufficient.

    2. Copy the whole "ArmA 2 Operation Arrowhead" directory from Windows
    to some Linux-directory (arma2arrowhead). DON'T DO ANY DATA CONVERSIONS
    (even "dos2unix" translation of text files is not necessary).
    Example: you can use PKZIP (WinZip, PowerArchiver, etc.) on
    Windows and "unzip" on Linux.
    Don't use upper case letters in the ArmA2 directory name
    (/home/bob/arma2arrowhead will be good, /home/bob/ArmA2ArrowHead
    may cause some troubles).
    ArmA2 directory should contain subdirectories "Addons", "Bin",
    "Campaigns", etc.

    3. Copy the "server-x.xx.tar.gz" (x.xx is version number) file into
    the arma2arrowhead directory. Unpack and install it with commands:

    arma2arrowhead$ tar -xjf server-x.xx.tar.bz2
    arma2arrowhead$ ./install

    Watch the messages - they will inform you whether your installation
    is successful.

    4. Dedicated server can be started in foreground:

    arma2arrowhead$ ./server

    Or in background:

    o$ nohup ./server > out.txt 2> err.txt &
    [1] <pid>

    5. Running server can be stopped by executing:

    $ kill -s SIGINT <pid>

    Where <pid> is process-id of mother server thread (printed out in
    "nohup" command).

    6. ArmA2 ArrowHead server has a feature: command-line parameter
    "-pid=<pid_file>". It causes creation of <pid_file> with
    PID of root ArmA2 process. If IP port specified in "-port=<nn>"
    parameter is busy (in usage), ArmA2 will terminate immediately
    and <pid_file> won't be written..

    7. The "arma2server" script is provided for automatic server
    start/restart/status query/etc. Please be sure to edit
    CONFIGURATION PARAMETERS in lines 12 to 18 !
    After this is done, install (hard-link?) the script into
    "/etc/rc.d/init.d/arma2server" file. After that it can be managed
    by "chkconfig" (see info/man).
    previous thread about 1.56 beta linux : Spoiler:

  2. #2
    Changelog are the same as in Win Server?
    [76870] Fixed: Flood in RPT file caused by lines like "Object 2:200 (type Type_268) not found."
    [76837] Fixed: Fake server monitor line after client connects.

  3.   Click here to go to the next Developer post in this thread.   #3
    BI Developer Dwarden's Avatar
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    Quote Originally Posted by MiBF View Post
    Changelog are the same as in Win Server?

    yes but the linux server contains all the changes between last 1.56 beta one and the win

  4.   Click here to go to the next Developer post in this thread.   #4
    BI Developer Dwarden's Avatar
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    beta 1.57.76934 released, happy Xmas to everyone

  5. #5
    Sergeant Major Defunkt's Avatar
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    When using multihomed parameter (-ip=) with the post-1.57.76934 beta I get...

    Code:
    23:09:42 Dedicated host created.
    23:09:43 Cannot start host on port 2302.
    Error: createPeer failed
    Error: createPeer failed
    Error: createPeer failed
    Error: createPeer failed
    Error: createPeer failed
    Error: createPeer failed
    I was hoping the option to declare IP explicitly would help with a GameSpy reporting issue I'm experiencing (described HERE). Instead I get no listing (rather than a listing with 2500 ping) and the server cannot be reached at all (even when entering the IP via Remote) though the process continues to run. Thanks.
    Last edited by Dwarden; Dec 23 2010 at 22:47.

  6. #6
    Quote Originally Posted by Dwarden View Post
    beta 1.57.76934 released, happy Xmas to everyone

  7. #7
    Quote Originally Posted by Defunkt View Post
    When using multihomed parameter (-ip=) with the post-1.57.76934 beta I get...

    Code:
    23:09:42 Dedicated host created.
    23:09:43 Cannot start host on port 2302.
    Error: createPeer failed
    Error: createPeer failed
    Error: createPeer failed
    Error: createPeer failed
    Error: createPeer failed
    Error: createPeer failed
    I was hoping the option to declare IP explicitly would help with a GameSpy reporting issue I'm experiencing (described HERE). Instead I get no listing (rather than a listing with 2500 ping) and the server cannot be reached at all (even when entering the IP via Remote) though the process continues to run. Thanks.
    I can launch the Linux 1.57.76934 server with -ip=aaa.bbb.ccc.ddd just fine, so I don't think that's the cause of your problem. Notice the
    Code:
    23:09:43 Cannot start host on port 2302.
    Sometimes, when you do ./arma2oaserver stop to stop the dedi, it isn't actually stopped, so double-check that there isn't an ArmA II process running when you try to launch it again. If there already is a server running, it will have "taken" port 2302 and that explains the error message you're seeing. You can use the ps command to show the currently running processes. If an ArmA II server is running there will be two processes related to that - the server itself and a bash process which runs the start script watchdog:
    Code:
    $ ps aux
    ...
    ...
    16635 pts/0    S      0:00 /bin/bash ./arma2oaserver watchdog
    16637 pts/0    Sl     0:18 /srv/arma2/server -server -config=server.cfg -port=2302 -pid=/srv/arma2/2302.pid -cpucount=2 -ip=aaa.bbb.ccc.ddd
    ...
    ...
    If you then run ./arma2oaserver stop and those two processes aren't gone after that, use the kill command to stop them. Using the results of the above ps command output, I would run
    Code:
    $ kill 16635 16637
    to really stop the ArmA II server. The actual process ID numbers will vary, of course.
    The confidence of ignorance will always overcome indecision of knowledge.

  8. #8
    Sergeant Major Defunkt's Avatar
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    Must have been the case as I just tried it again and the server launched okay and is viewable in the server list (but still with the 2500 ping unfortunately).

  9.   Click here to go to the next Developer post in this thread.   #9
    BI Developer Dwarden's Avatar
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    good , at least we know the multihome is working properly (multiple users confirmed) even on linux

    i'm afraid the problem with packets must be dealt with Amazon (theirs routers/firewalls/server hosting) or GameSpy (theirs protocol and master server)

  10. #10
    ...I am abroad and unable to patch/update the server for our gamers (just online with usb stick) until 4th January.
    Unfortunatly, BI is still unable to provide a update package for Linux with everything included. Can someone help me out with an rsync source to a already patched server?


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