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Thread: WarFX : Blastcore

  1. #1061
    How is the Sound_FX going ?

    Playing with it all the time and its just awesome, the atmosphere it gives you when you play with it is already awesome. Can't wait for the new version

    -LandsHeer

  2. #1062
    Quote Originally Posted by LandsHeer View Post
    How is the Sound_FX going ?

    Playing with it all the time and its just awesome, the atmosphere it gives you when you play with it is already awesome. Can't wait for the new version

    -LandsHeer
    Yeah, he mentioned this week, so I hope itll be out these cmin days.
    Won't play the game with visual fx if i'm not having the audio fx aswell, cause I hope they'll fit together.

    Comp specs:
    ASUS P6T Deluxe V2
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    Track IR 5 with Track Clip Pro

  3. #1063
    Place info about Sound_FX at the first page and/or add readme to the archive please.
    I can't find any info about this module.
    Thanks.

  4. #1064
    Just to be clear I can still run all the other FX mods, light, tracers, etc and simply not run the old blastcore but run the new one?

    Also what about the old Particles mod, I assumed 'blastcore' replaced that?

    TIA

  5. #1065
    visuals replaces the old blastcore, tracers and lighting can still be used and is recommended.

    @Slayer - I'm sure he will when the mod is complete at the moment he is still working hard on the soundmod to get it out the door for the community, you dont know about blastcore? you been living in a cave?
    theres loads of videos on you tube to show you what it is in the mean time, or you could download it and find out.
    Last edited by Bigpickle; May 26 2011 at 11:25.



  6. #1066
    First Lieutenant Manzilla's Avatar
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    Won't play just because the audio ain't released. Oh c'mon that's silly.

    Well than he should work extra hard just so you can play. Wouldn't it be better to just appreciate what's out now?
    (God damn bananas..... again)

    Join the most rootin', tootin'est crew on these here forums! That's right folks we're darn tootin'.

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  7. #1067
    i don#t understand the point? you can play with the beta soundmod, it is so good. I use it all the time, so where's the problem?

  8. #1068
    Understand me right. The visuals are great, but I've seen this quality before. Now I want to play it as a complete package as been said from the start. The beta is beta and doesn't contain all the sounds, that's why. I'll give my feeback when I've tried the final. I'm abit disturbed by the beta's distantsounds and want to see if there's been a change in the final.
    I dont like how it is in the audio-beta when a guy shoots from 100 meters and it sounds likes he's 1km away. Get my point now?
    If I wanted to play with all the weapons covered now, Ill play with my own pack.

  9. #1069
    Can someone confirm, the Server keys are working this time?

    Btw:
    What happened to Warfx Lighting and where do i get working server keys for it?
    Last edited by Predator.v2; May 26 2011 at 16:20.

  10. #1070
    Quote Originally Posted by Bigpickle View Post
    you dont know about blastcore? you been living in a cave?
    Sort of it. I'm living in the Siberia and my bears bring me fresh rumors rarely

    P.S. Course I know about blastcore. And my question was exactly about sound module.

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