Muzzleflashes should still be on the Shilka and Tunguska. I edited the post about the light scripts where you have to put the location of the script in, i had mine in the mission folder.
Muzzleflashes should still be on the Shilka and Tunguska. I edited the post about the light scripts where you have to put the location of the script in, i had mine in the mission folder.
one thing i found: Hellfire explosions are invisible at a distance of exactly 3500m+
@purepassion
as i said in my previous post
meaning muzzleflashes.I know you said you had removed some.
Update is great overall, Im really happy to see the artillary, and mortar impacs as well as ffars get impact dust/clouds to them,
as in coop missions I play we use art, and mortar alot, so this is a Plus!
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ah ok then i misunderstood you.
Do you notice the invisible impatcs for 3500m+ aswell?
get in an ULB and shoot a hellfire at a distance of more than 3500m meters
didnt you say you were able to reduce particles for distance explosions? Maybe this could be a bug related to this
If the muzzle flashes ever come back, please use YouTube videos for reference. The BMP flashes being bigger than the vehicle itself were just ridiculous.
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Thanks ! , great work.
thank you for making this mod
*Pls, can you fix the Serverkey, it doesn't work online ?
Cheers for sticking with it, OS.