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Thread: WarFX : Blastcore

  1. #1031
    OpticalSnare
    Blastcore R1.2 is great. Thank you.
    Can you please make a Weapon firing dust like in ACE and manfred's arma effects mod?
    http://imageshack.us/photo/my-images...321303702.jpg/
    Use SLX does the same thing if not better.

    Thanks again for your work OS, your version this time has some really great performance, something I noticed
    last night which suprised me when i was doing a coop on my server was satchel charge explosions look alot better,
    probably how they should, before they seemed weak and to small, i mean were talking about what C4 here?

    great job!

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  2. #1032
    Master Gunnery Sergeant Pauliesss's Avatar
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    When I shoot from machineguns, the tracers are coming from behind, not from the gun, does anyone else have the same problem?

  3. #1033
    Are you running a beta version of ArmA?

  4. #1034
    Quote Originally Posted by Pauliesss View Post
    When I shoot from machineguns, the tracers are coming from behind, not from the gun, does anyone else have the same problem?
    same here ,but that's the beta patch,i think.
    without beta patch everything's ok.

  5. #1035
    Master Gunnery Sergeant Pauliesss's Avatar
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    Yes, I am sorry, I didnt know about that this is because of beta version.

  6. #1036
    Quote Originally Posted by Pauliesss View Post
    Yes, I am sorry, I didnt know about that this is because of beta version.
    last beta patch sucks.

  7. #1037
    Quote Originally Posted by Opticalsnare View Post
    Sorry about the keys, i think i might have fixed em try these let me know if this is correct?
    http://www.gamefront.com/files/20359...tcore-Keys.rar
    thank you for this Working key
    *maybe you should re-upload v1.2 with this new key

  8. #1038
    Can somebody tell me why i dont have mud whit the arty explosions? First i though it was the laters patch, but i reinstall arma2 and arrowhead and still no mud

  9. #1039
    yeah I'd avoid the last two beta patches for OA. They're rather extremely experimental and currently buggy.

  10. #1040
    Love Blastcore Optical & regard it as essential, but the bisigns & key have issues (as mentioned). The newly uploaded bisigns & key do now work.

    However, you appear to have changed the key but kept the name the same as previous versions. So the new version (1.2) of Blastcore will not be accepted by servers running the old key (from 1.1). This becomes a PITA for server operators & for clients trying to get their favourite mod running. Perhaps the key could be changed to the version 2 signature system if the key needs changing, and renamed to reflect this?

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