UPDATE
Current Version: 4.7.4
Changelog:
- Added: Two types of wounds:
Medium wounds: soldier lie on ground in agony, and screaming.
Heavy wounds: soldier fall on ground as dead, not moves, not screaming, can't see and hear anything (for players).
Each type has his own effects for player
- Added: Drag option (battlefield clearance module is no needed anymore. You can drag wounded or even dead units).
- Fixed: Wounded player can move, when he lies on ground.
And other minor fixes.
WARNING:
Now all versions of this script requires Functions Module in mission (but now scripts not using setVehicleInit commanad. It is good for MP)
NOTES:
AUTO version requires correct installed CBA
When you using MODULE version, you must synchronize units with this module.