Current Version: 4.7.4
- Added: Two types of wounds:
Medium wounds: soldier lie on ground in agony, and screaming.
Heavy wounds: soldier fall on ground as dead, not moves, not screaming, can't see and hear anything (for players).
Each type has his own effects for player
- Added: Drag option (battlefield clearance module is no needed anymore. You can drag wounded or even dead units).
- Fixed: Wounded player can move, when he lies on ground.
And other minor fixes.
Now all versions of this script requires Functions Module in mission (but now scripts not using setVehicleInit commanad. It is good for MP)
AUTO version requires correct installed CBA
When you using MODULE version, you must synchronize units with this module.