Thanks for informing us about your updated version!!
Updated version frontpaged on the Armaholic homepage.
Thanks for informing us about your updated version!!
Updated version frontpaged on the Armaholic homepage.
Last edited by Foxhound; Jun 5 2011 at 20:35. Reason: new version
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Love this addon, automated AI sorting themselves out is very welcomed.
The only thing that puts me off this addon is the single pain scream that repeats, the latest video shows it perfectly (00:32), is there any change at all to have that optional ... I personally find it realy annoying, can it be removed for private use ... any tips? I just about got over Vanilla pain screams
Sorry to post a negative but its perfect and I dont think it makes it any more enhanced that pain scream and any lesser without it.
Last edited by mrcash2009; Jun 5 2011 at 11:34.
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I've also seen this script seem to overrride some dialogs (things like T menu), and will investigate further.
Last edited by DAP; Sep 24 2011 at 13:51.
Now that was a fast turn around
Much better pain screams and more varied too thanks very much, sorted
I was just trying this with the latest Flashpoint scenarios, great to be on a random battle field and pass by groups of AI with a medic doing his job, sometimes you forget your in SP mode.
Some observations ... is this addon version making injury's more often than kills?
I noticed playing Flashpoint (large scale ongoing war) that 9 out of 10 times AI will mostly go into roll and scream situation and not so much one shot one kill? Now, is this becuase it highlights more the fact that AI arent getting direct kills and im reading into it?
Wounding system is not changed. Main event, which run script - hit, which cause more than 0.5 damage to unit. Without any mods hit in body or head is lethal. But in long-range firefights damage can be decreased, so even body-hit can be non-lethalWhen I play, most of units die after first hit
Do you use some addons, which change default wound-system?
Hey DAP,
I haven't noticed it yet, but do other friendly troops (NOT part of your team) heal you if close enough to hear 'injured' ? Something very similar to norrin's revive (where you press H) although that is for your team's players.
Perhaps having a hint that appears (Press H to call for help) would be great if in agony![]()
Yes, they do itBut there is some limitations. As "unskilled" units, civilians and guerillas can't heal. They just drag wounded unit in safe place and leave him for medic. Only units from civilians and guerrillas side, with attendant=1 in config, can heal wounded units.
Actually.. I hate hintsI always try make all without any additional HUD-stuff
For maximum effect of realism
Anyway.. when your unit was injured, he is marked with blue cross, also.. you can use VON
Also... Here is new visual FX for addon (1:44):
Any suggestions?![]()