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Thread: CO40 - War in Takistan: Operation Iron rains (WIT)

  1. #831
    Gunnery Sergeant
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    Quote Originally Posted by zuff View Post
    We do code, we've made a War in Lingor fork off of your 1.6:
    https://github.com/zuffdaddy/war-in-takistan
    ok i was not sure that was yours. I will introduce some of your fixs in the main branch

  2. #832
    eta for final release? need to update all the ports..

  3. #833
    Gunnery Sergeant
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    currently, i m fixing last issue. Someone report somes performance leak (fps drop) when level 4,5 arrive.

    I don't reproduce it. Is there someone also that saw this bug in last version ?

  4. #834
    Quote Originally Posted by code34 View Post
    finaly, do you have a github repository ?
    I also have made a fork but I need to set it up properly

  5. #835
    Gunnery Sergeant
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    Nice, i will follow yours too I didn't use the github windows client, but it seems to be simple and well integrate with windows.
    http://windows.github.com/

    There is also tortoisegit like others tortoise tools a good choice but a bit harder
    http://code.google.com/p/tortoisegit/

    Don't forget to select the branch 1.6 cause master(head) is currenly on 1.4 (stable version)

    Notice:
    Instead to use dev heaven report tooel, it s easier for me to follow issue on github at this place:
    https://github.com/code34/war-in-takistan/issues
    Last edited by code34; Jul 11 2012 at 06:27.

  6. #836
    Cool - I will get that set up

    I see zuff and friends have already pushed some fixes - cool!

    Quote Originally Posted by code34 View Post
    Nice, i will follow yours too I didn't use the github windows client, but it seems to be simple and well integrate with windows.
    http://windows.github.com/

    There is also tortoisegit like others tortoise tools a good choice but a bit harder
    http://code.google.com/p/tortoisegit/

    Don't forget to select the branch 1.6 cause master(head) is currenly on 1.4 (stable version)

    Notice:
    Instead to use dev heaven report tooel, it s easier for me to follow issue on github at this place:
    https://github.com/code34/war-in-takistan/issues

  7. #837
    Yeah, we've been putting together a port to Lingor with a bunch of changes and fixes, most of them personal choices. We've added some mods, bink_usmc units, F2F ALSS script, and other various scripts. Feel free to check the fork here: https://github.com/zuffdaddy/war-in-takistan

  8. #838
    Gunnery Sergeant
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    Quote Originally Posted by code34 View Post
    I don't reproduce it. Is there someone also that saw this bug in last version ?
    I Don't have any answer about the performance issue

  9. #839
    Hi code34,

    I made a "secure" mission to defend the base (in this case - FOB Eddie), but when you complete the mission it says "Leave the zone" but the message never goes away even though the other message says "zone is safe" and the victory conditions are met. I made sure that the mission zone at no point overlapped the base itself - it is actually over 500m away from the base, but when all the players have left the marked zone the message remains and the mission fails to end (in fact, just to be sure we got several hundred metres away).

    If you want to check out the latest version of War in Lingor it is here: https://www.dropbox.com/s/v0c65iu1cx...gor.Lingor.pbo (lots of war on drugs type missions and a few tweaks - but not to the secure the zone type mission).

    Any idea why the leave the zone would not go away?

    (edit: here is a screenshot showing map positions: https://www.dropbox.com/s/19m9hdwry6...7-22_00001.jpg )

    (I am planning to make a proper github fork of war in takistan for this but as i'm not familiar with git i've not done it yet).
    Last edited by slerbal; Jul 22 2012 at 14:24.

  10. #840
    Gunnery Sergeant
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    sorry i was in vacation, do you find a solution ?

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