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Thread: CO40 - War in Takistan: Operation Iron rains (WIT)

  1. #651
    well before you start modifying it, you should really get into the code, cause otherwise you will ask 10 questions every day. My tip, get notepad ++ and look for the things you're looking for in the mission folder, in your case look for engineer, and you'll find the entries in the "WC_fnc_commoninitconfig" i did that too cause after a while , i really didn't want to ask code all the time, cause he's busy too
    Last edited by Fruity_Rudy; Mar 31 2012 at 14:55.

  2. #652
    understood, although it took some time searching through folders in the mission searching at the wrong place, Thank you Fruity ...

    regards

  3. #653
    Gunnery Sergeant
    Join Date
    May 16 2003
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    541
    Author of the Thread
    lo,

    have you got any other request for next release ?

  4. #654
    how about that change clothes thing? did you manage to fix it ?

    Things i'd like to have:

    1. Parameter for time forwarding --> Instant, time fast forward , so if you pick mission it's dark right now and not black-white screen with that accelerated time
    2. Parameter for disabling internal weather system, so if i port it to duala and i set weather to sun only in the editor, it stays like that, when i put the parameter in lobby to "editor-Weather", for example
    3. the change clothes thing, so it's working with the stealth missions and you can actually use the clothes switching

    Also a superb thing would be, i don't know if you can do that, the mission is looking for the number of players, for example : 3 guys play, amount of enemy is auto set on weak , then 3 more join , so like in the script it is : if _players > 5 put enemy on normal ... you know what i mean? Cause when you start a mission with 2 guys, and more ppl join but you set it to weak during the start, it's not enough enemies around ... So maybe the script checks the amount of players on server every 30 mins and makes the amount of enemies match the amount of players..If you could do that, that would be super awesome..For example, when admin starts a new mission in operation plan, script checks amount of players, and puts enemy auto on weak, normal , hard and so on..


    Did i already send you the loading screen picture? you may like it
    Last edited by Fruity_Rudy; Apr 1 2012 at 16:54.

  5. #655
    Gunnery Sergeant
    Join Date
    May 16 2003
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    541
    Author of the Thread
    1. Parameter for time forwarding --> Instant, time fast forward , so if you pick mission it's dark right now and not black-white screen with that accelerated time
    2. Parameter for disabling internal weather system, so if i port it to duala and i set weather to sun only in the editor, it stays like that, when i put the parameter in lobby to "editor-Weather", for example
    3. the change clothes thing, so it's working with the stealth missions and you can actually use the clothes switching
    4. adaptive difficulty
    1. In fact, you can already do this. Using the "TAB" keyboard key, you skip the fast time when it happens
    2. Ok
    3. done. avalaible in next release
    4. In fact, the diffilculty is always subjective. When i developped the mission few times ago, the system was already adaptative, but after that some peoples asked me to have option in the lobby room to set it !

  6. #656
    any eta for release of next version?

  7. #657
    Gunnery Sergeant
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    May 16 2003
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    Author of the Thread
    i don t know i don't have anymore any server to test next release

  8. #658
    Quote Originally Posted by code34 View Post
    lo,

    have you got any other request for next release ?
    I really wish there was a module UAV, the only problem is that active detection when flying over the target areas, unless it was invisible to the enemy ...

    regards

  9. #659
    Gunnery Sergeant
    Join Date
    May 16 2003
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    Author of the Thread
    Quote Originally Posted by M4RT14L View Post
    I really wish there was a module UAV, the only problem is that active detection when flying over the target areas, unless it was invisible to the enemy ...

    regards
    you can try to set the unit as captive or in a civilian group

  10. #660
    Did you specify what's in the choppers? or , when i go to service pad in base and fix/refuel heli, will it just add all the stuff in the cargo again or is it only repairing and refueling??

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