Thanks a lot code34.
Im glad to se a new ver. if you can, plase port to some other islands!
He can't, so do it yourself
Originally Posted by J-Guid
I have a french version with HEXAgon mod and R3F armes, i waiting the Lingor release 1.33 to port it
Yes, a port to some other island is a very big work so i let modders who are interest in to do it If you want to do a port easier, you can use git to fork wit project. Git permits to synchronise the main project with a mod
i just add some informations on the first page about autoload
Last edited by code34; Oct 2 2011 at 07:38.
already converting it to BAF.
Just one thing i've seen; it says co40 here and in the ext. but it has only 35 playerslots?
Hey guys can anyone help me with a couple of things.
I'm looking for a way to edit the enemy that get spawned at each mission, i want to increase the infantry count a little.
Also where are the weapons for the default ammo box located? I want to add all the ACE kit.
Last edited by Shadow.D. ^BOB^; Oct 2 2011 at 14:11.
"Si vis pacem, para bellum"
Last edited by code34; Oct 2 2011 at 15:29.
Yeah the parameter is ok, but that creates alot of vehicles aswell. I would just like to create more infantry on the targets.
Also is there a way to have more random stuff on the island, i noticed there were a few vehicles. But again some insurgents walking around and in some of the smaller villages would be nice just to add a sense of having to move carefully between missions.
Last edited by Shadow.D. ^BOB^; Oct 2 2011 at 16:21.
you can tune the number into the createlistofmission script but ...
you have to know that :
- opposing force depending of the level (number of mission you do)
- insurgents around in smaller village depend of the number of mission you do
more the conflict during in time, more the conlict expands and becomes bigger and harder (more soldiers, more insurgents around etc.)
you can set the insurgents spawn area by tuning this variable:
// begining distance of ambiant life (grow during the game)
wcambiantdistance = 1500;
in the serverinitconfig
try with 4000 instead
Originally Posted by code34
I know I'm a stupid newbie, but can you tell me which files should I modify to change the type of building or see which one is required for the mission is within the war zone?
Thanks in advance.
PD: I´m still learning on how to port your mission to another island.