Normaly, if you see the HQ Base, it means the mission is finished or just begins (just wait 1 minute and you will see the good video).
1.16 is on the way
changelog:
- fix little town position
- add more car in towns
- fix car bug that appear in zone out of town
- fix civilian bug with fn_location of Wolffy.au
- add civilian debug mode
- fix a civilian bug relative to revolution
- debug ied - bomberman script
- add more mortar
- fix mortar script
- tune IA upsmon
- fix flat position for goal
- fix support activation
- fix malus / bonus electrical
- add propagand civilians
- fix protected principal actor of mission go to jail
- detete protection distance to kill objective
- add a dammage bonus protection on main actor in public mode
- fix somes translation texts
- admin can now cancel mission
- add time to missions
- add day information
- add last mission - l15
- tune end of game
- add graves of mortuary now during game
- team notation is harder in simulation mode
Awesome work! Thanks a lot!
Does anyone else have missing environment/ambiance sounds on this mission ?
I haven't checked 1.16 but all previous versions had this issue. Only tested the ACE version.
By default, i turn them off cause i don't like birds in takistan desert
---------- Post added at 07:03 PM ---------- Previous post was at 06:33 PM ----------
here a quick patch, for who that want a thermal vision on camera of night mission
http://www.gamefront.com/files/20137..._keymapper.sqf
And another quick patch for the auload feature and some weapons that don't appear:
http://www.gamefront.com/files/20137...numweapons.sqf