Oh cool - I will check that out
I'll have a think about other requests - off the top of my head the one variable I have been trying to build in is spawning of friendly units near the location for some missions. For example in my version I have a "Defend the Presidential Palace" defend mission that requires friendly units to be on the zone. It makes the firefights more intense and introduces variation to avoid killing friendlies etc.
I have some rough code that does that but it is a bit clunky. I tried to alter spawngroup to accept a side value (defaults to EAST) but that has proved problematic as it could mess with the mission code.
is there another feedback about the lastest builds ?
Im' currently working on refactoring of last scripts left in the warcontext directory.
I think a big part of them will be transform as standalone scripts in a modules/ directory.
Keep this information in mind for the next update of your git code that will be impacted.
Last edited by code34; Aug 18 2012 at 21:34.
The gamefront link to the manual no longer works. Do you have an alternative link?
Phenom II X4 955 @ 3.6Ghz, 16GB DDR3, MSI 990FXA-GD80, 2GB 6950 (unlocked to 6970, 900/1350Mhz), Win7 x64 Ultimate
No worries. I wasn't sure if it was really needed anyway, just thought I'd check whether there was something to read before asking any stupid questions, not that I'm planning to