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Thread: CO40 - War in Takistan: Operation Iron rains (WIT)

  1. #611

  2. #612
    I've bugged you for a long time behind the scenes.
    I can tell you 1.42 was "spot on" for me.
    I can't even imagine how it could get any better.

    BUT ... "go ahead, make my day"
    15th MEU (SOC) Realism Unit
    15th MEU (SOC) Realism Unit's Youtube Channel!

    On the battlefield of 64 squares it is only the lowly Pawn that has the Potential to be as Mighty as the Queen.

  3. #613
    Master Sergeant SnR's Avatar
    Join Date
    May 17 2007
    Location
    South Australia
    Posts
    676
    18 of us gave this a go today, and im still impressed

    Does it need to be realigned with patch 1.60, not that we had any issues ?

    Found HQ,s would move to odd location, no where near the current mission ?

  4. #614
    Gunnery Sergeant
    Join Date
    May 16 2003
    Posts
    528
    Author of the Thread
    normaly, there is no need to update.

    Sometimes the hq position happens but it s not very often

  5. #615
    Gunnery Sergeant
    Join Date
    May 16 2003
    Posts
    528
    Author of the Thread
    hi,

    Just upload 1.44 version

    Add some fixes:
    - alarm sound at base
    - desactivate civilians on other island of takistan (fixes game frozen)
    - frozen patrol vehicles
    - add parameters to define number of enemy vehicles that patrol on map
    - add some info text

    https://dev-heaven.net/projects/wc-warcontext/files

    changelog:
    https://github.com/code34/war-in-takistan/commits/1.6
    Last edited by code34; Jan 8 2012 at 11:20.

  6. #616

  7. #617
    Sounds good Code34, thanks....

    Look forward to trying it.

    "Si vis pacem, para bellum"

  8. #618
    Private First Class
    Join Date
    Dec 14 2006
    Location
    Portugal - Algarve
    Posts
    26
    Is there any WIT on duala with ACE ?

  9. #619

  10. #620
    good morning,

    is it possible to have the "fast time" between the missions as a parameter?

    like: instant / 10% / 50%. or even a parameter to deactivate the time skip?

    thanks in advance.

    edit: is it possible to have a additional parameter for the enemies force on zone: only infantry / with vehicles?
    Last edited by Massoud; Feb 3 2012 at 11:27.
    Massoud
    Council on Resistance of Takistan [CRT]
    www.free-takistan.org


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