I already paid for hi-res XM8s when I bought ArmA2. They were also hi-res up until 1.56. So yeah it's a bug.
ArmA2: "Doc, I'm wounded, I can barely aim and I'm bleeding badly, come on pull my body out of the harm's way and treat me before I die!"
ArmA3: "You are wounded! Click to instantly regenerate health whenever you feel like it!"
Guess two years post-release aren't enough to make ArmA3 at least half as dumbed down.
metalcraze i think you are correct it looks low rez.
There is already a Thread about this issue: http://forums.bistudio.com/showthread.php?t=110813
Last edited by Ulanthorn; Dec 8 2010 at 14:52.
So you're wrong here.. I've seen them a million times they're not only in PMC..
That's why I hate PMC for having the XM8 as regular weapon, we didn't really need it.. and that's the main reason, that also this DLC won't pull me over buying it..
Last edited by RavoC; Dec 8 2010 at 15:05.
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---------- Post added at 07:00 PM ---------- Previous post was at 06:58 PM ----------
I tried to gather more details about the mp related changes:
* Patch: Fixed: Locality issues of objects in MP (mainly updates from nonowner errors). Version raised to 1.57 due to MP incompability.
Please note that the mp change is fairly low level.
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