I already paid for hi-res XM8s when I bought ArmA2. They were also hi-res up until 1.56. So yeah it's a bug.
Fix AI in ArmA3
AI knows enemy position at all times, no matter what (incl. video) || AI reflexes are extremely bad in CQB (incl. video) || AI can't see enemies being lit by light at night
Fix realism issues with ArmA3
Sprinting is too fast and instantaneous || It takes 0.1 sec to pull a pin and throw a grenade || The sun is not dangerous (this is NOT for A2 HDR, it's for A1/A2 sun visual) || floating camera when rolling and aiming
metalcraze i think you are correct it looks low rez.
A bug is the rotor texture on UH-60 and AH/MH-6...and that's also a model/texture issue and that wont be changed in a BETA so just stop asking for New XM8 textures in a BETA test thread. Betas are engine changes not content changes and I bet the low res textures on XM8 are not a bug but happened on purpose.
There is already a Thread about this issue: http://forums.bistudio.com/showthread.php?t=110813
Last edited by Ulanthorn; Dec 8 2010 at 14:52.
There are XM8 in ArmA 2 before even Arrowhead was out.. these PMC ones are just re skinned so if he has low resolution ArmA 2 XM8 skins they're not PMC meaning it is a bug?
So you're wrong here.. I've seen them a million times they're not only in PMC..
That's why I hate PMC for having the XM8 as regular weapon, we didn't really need it.. and that's the main reason, that also this DLC won't pull me over buying it..
Last edited by RavoC; Dec 8 2010 at 15:05.
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Yes, it is a bug (and it will be fixed).
---------- Post added at 07:00 PM ---------- Previous post was at 06:58 PM ----------
I tried to gather more details about the mp related changes:
* Patch: Fixed: Locality issues of objects in MP (mainly updates from nonowner errors). Version raised to 1.57 due to MP incompability.
Please note that the mp change is fairly low level.
Marek Spanel - CEO www.bistudio.com
N1 BIS, this means we get 1.57 soon.
*crossing fingers for next week*
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