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Thread: question about landing gear and flares

  1. #1

    question about landing gear and flares

    Two seperate questions.

    I want to put a merlin at 0 health like a crash. I don't see a wrecked merlin in the objects so; If i put it there in the editor it will be on the gound with landing gear down in bad shape, but not like when it gets destroyed.

    When i use the RTE editor and I TRY to place it where i want it, it is the totally destroyed version (which i want) landing gear is up, but it bounces right when it appears. tunguska does that too. But for the merlin, it bounces and always, always lands on it's side almost upside down, half buried under ground.

    So in editor it has landing gear down. I want it up. I can live with the condition its in but i don't want the gear. I don't want to sink it down to hide the gear cause I want it to be a aliittle on it's side.

    Or i would like the destroyed version to stay still and not bounce. I have tried adjusting height and won't work, either bounces higher or if it's in the air a little higher(to prevent bounce) then it turns upside down in the air.

    Anyone know how to do either of these? I have searched but didn't find anything that matched.

    Also i want someone to fire flares continuously into the air. Hunting down an ejected pilot at night, i want the opfor to look for him firing flares as the previous one burns out.

    Thanks

  2. #2
    Set the empty chopper to "flying". Gravity will take care of the rest.
    VBS2 Designer

    Quote Originally Posted by Armored_Sheep View Post
    I like to call Arma a sandbox game that works pretty much like LEGO - you buy it not just because you want to have a nice car from the main picture on its box, do you?

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