http://www.murphys-laws.com/murphy/murphy-war.html# Professional soldiers are predictable; the world is full of dangerous amateurs.
I know risked being lynched for making this post, because people don't like to believe that they do subconciously exploit games. I've found myself trying to find that 'chink' in the AI's armour so to speak - although I'm pleasantly surprised to find exploiting them can have an adverse effect. Take the first single player scenario mission BAF. I knew those 2 cars come from the right at a certain point in the mission so I anticipated their arrival by taking up the prone position at a good vantage point - I only got away with it a couple of times, after that I get got fataly shot from a good distance with remarkable accuracy.
I don't think it's so much to do with cheating, but more to do with finding fault with the game - the more I can't get away with the more happier I am with the game. Being able to exploit the mechanics of a game is a big let down in my eyes from the developer.
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Exploit.. shooting the tires.
Vehicle wheels are sensitive in the armaversum, 4 or 5 shots are enough to make the a.i. abandon any wheeled vehicle, even if said vehicle's armor could still provide safety and the range/firepower of a high caliber mounted weapon..
A (long) while ago i read an article in which 2 groups of people had played HALO1. The first group got the normal, unmodified game. The second group got the same game, except that the AI didnt give any feedback about what they are doing. If you played HALO you know that the AI is constantly yelling (Even the aliens, in English...) what they are doing. When they retreat they have their hands waving in the air while screaming 'run away', its clear when they attack, throw grenades and similar things.
The second group did not have this feedback (/effects) and they rated the AI as significantly dumber, even though the AI routines themselves werent touched. (I tried to google it but failed, i did found this about the illusion of intelligence though)
Basically, i think that if BI would make the AI give more feedback about what they are doing, by, for example, letting them play nice animations once in a while (Like in CoD), half of the complaints about the AI would dissapear.
They would still suck at driving though.
Last edited by NeMeSiS; Dec 7 2010 at 15:51.
Hang on think about this /\
Your in a vehical that is getting hit by something big enough or close enough to render your vehical imobile, would you get out??
Yeah, but... in modern warfare, I think being a static target is more dangerous than a fighting withdrawal. Or, it is probably a 50/50 proposition. Pick your poison: die in a metal box, or die fighting....