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Thread: [Island] NG-Studio present "Isola di Capraïa"

  1. #211
    Updated version frontpaged on the Armaholic homepage.


  2. #212

  3. #213
    love this map, but now ive notice that when your in game playing , if you go to map and back to game the trees light up with a quick flash ,any idea why ?...................keep up the good work buds

  4. #214
    ^Shadows don't come back fast enough.



    Gamerz you should add randomness to the tree rotation. There are many places on the map where all trees are facing the same direction - which gives a very artificial feel.
    This is an example of what I'm talking about: http://s015.radikal.ru/i332/1107/d9/1c6a7b4b0599.jpg

  5. #215
    Quote Originally Posted by metalcraze View Post
    ^Shadows don't come back fast enough.
    Gamerz you should add randomness to the tree rotation. There are many places on the map where all trees are facing the same direction - which gives a very artificial feel.
    This is an example of what I'm talking about: http://s015.radikal.ru/i332/1107/d9/1c6a7b4b0599.jpg
    Over 1400000 trees, i don't want to review trees one by one, if there is any area what you want see modified, send me the location.

    ---------- Post added at 05:06 PM ---------- Previous post was at 05:06 PM ----------

    Quote Originally Posted by plumose 219 View Post
    love this map, but now ive notice that when your in game playing , if you go to map and back to game the trees light up with a quick flash ,any idea why ?...................keep up the good work buds
    Yep i've the same problem, and i don't know why ! for the moment !

    ---------- Post added at 05:08 PM ---------- Previous post was at 05:06 PM ----------

    Thx SickBoy & FoxHound


    What else ?

  6. #216
    The mbart.bikey i've found does not work, anyone knows where to find the correct one? Thanks!
    Last edited by Sickboy; Jul 10 2011 at 18:05.

  7. #217
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    Quote Originally Posted by Gamerz View Post
    Over 1400000 trees, i don't want to review trees one by one, if there is any area what you want see modified, send me the location.
    just replace the tree objects with the same tree model but before doing so, first enable the random orientation and size parameters in the object parameters.

  8. #218
    First Sergeant Miller's Avatar
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    Thanks Gamerz

    ArmA2Base.de Mirror updated:

    Isola di Capraïa by Numeric Games Studio v2 WIP Alpha3

    greetz miller
    German ArmA 2 News Page
    ArmA2Base.de

  9. #219
    Just been messing around on this island in Shelby Mustangs, Lamborghinis, Porsches and old muscle cars... Love it! Great work!

  10. #220
    Quote Originally Posted by Gamerz View Post
    Over 1400000 trees, i don't want to review trees one by one, if there is any area what you want see modified, send me the location.

    ---------- Post added at 05:06 PM ---------- Previous post was at 05:06 PM ----------



    Yep i've the same problem, and i don't know why ! for the moment !

    ---------- Post added at 05:08 PM ---------- Previous post was at 05:06 PM ----------

    Thx SickBoy & FoxHound

    the first version did ent have this problem, and that was alpha ? very strange that, maybe its where you messed around with new african trees ?anyway this is the best map ive played on, great work bud.

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