The rules state "Write in English". No where does it state the English text written should be at your university level.
Since you wish to drag on a discussion while it was said to use linked topic (which also is not allowed according to the forum rules) I am sure its my right to privatly inform you your assumptions are wrong.AFAIK while you are a respected member of the community, you are no moderator.
Please, let me make this clear.
This is the last post about wether or not to post in English, when you don't like that rule use the topic linked above to complain. If you don't like me upholding the rules complain in that topic about me as well.
Last edited by Foxhound; Jun 12 2011 at 20:12.
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English is not something defined by myself nor you, look in a dictionary. You don't need to attend university to use a dictionary.
How am I or others supposed to know that you are a moderator? Nothing in your profile suggests this. Other moderators have this title clearly displayed
Now I that understand that you are a moderator, I shall respect your orders.
This map is by far the best custom made map I've played. Its aesthetic value is only enhanced by remaining uncluttered and small. It's a great terrain for eg. an MSO with a developing war in mind.
Artificially sharpening the textures would go a long way in achieving perfection, but other than that I think it's as good as can get.
it will be an awesome map with ArmA3, approching under sea to destroy some targets![]()
Mission for Capraia
Thx to "Dalia" for this making !
---------- Post added at 03:31 PM ---------- Previous post was at 03:28 PM ----------
Approching under sea ! Oh god, the seabed are not yet ready![]()
Key word... "yet"....
I love this map by the way, keep it up!
Dynamic Zombie Sandbox - V1.25 released! - HERE
My Twitter = Here|I'm "Craig" ingame!| http://www.dynamiczombiesandbox.com
Big work in progress for the v2 ! but for the ai & roads i can't impprove, i will edit a tuto for road and ai
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Need to translate in EN
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- Ajouts de villages // more villages
- Plus de reliefs //
- Plus de textures sol // more ground textures
- Correction de quelques bugs // less bugs
- Végétation retravaillé // reworked vegetation
- plus d'objets // more objects
Last edited by Gamerz; Jun 20 2011 at 07:30.