Evolution Capraia mission for combine ops
we just played on capraia for the first time and it ROCKS - great work mate. try our evolution mission see how it goes - makes the fighting intense to say the least.
Excellent map!! The only thing is it is not very AI friendly. As you move tpwards certain towns, the AI in squad refuse to move which is really due to poor game AI path finding when it comes to narrow pathways.
Other than that great map.
One of the serious problems in planning the fight against American doctrine, is that the Americans do not read their manuals, nor do they feel any obligation to follow their doctrine"
From a Russian General's Notebook
Join Bravo Company
A highly trained unit run by an ex cook, a hooker and an old pensioner, so expect the best!
Everyone tempted to post another inane/useless/whogivesatoss topic in the A3 forum - here.
I agree this island has a great potential and reminds me of mediterranean islands .
a couple of offshore islands with bases would be peachy. like the little islands off the northwest of sahrani
after playing duala and takistan a lot recently, I would comment that this island does cause significant slowdown on clients compared to other much bigger places - not sure why. it's almost as sluggish as panthera or lowlands once we're a few towns in on evo
the feel is incrediblt though - we are in awe.
Port of TheOden's City Fight TDM for Isola di Capraia
Cream the Rabbit
Don't mention the war..... I mentioned it once, but I think I got away with it all right...
The NG-Studio team thank's all for your comments & Eggbeast, Kage74 for their contributions.
Gday NG-Studio team.
Love the island, it's one of my faves. A small bug I've noticed is that inko's disposable weapons scripts don't work. So any units which are meant to spawn with shoulder launched disposables (eg NLAW) don't do so. I only get these errors on Capraia.
Here's what I can dig out of my rpt: