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Thread: Crocodile Addon

  1. #1

    Crocodile Addon

    Okay, since some people expressed to be wanting to discuss this addon, i open this thread, so it can be done here.



    Note: This is also in alpha state!
    Some animations dont match the crocodile skeleton!
    That means that this doesnt have hundreds of custon animations,
    so animations for the OFPskeleton still may get played for certain
    action.
    Don´t use it outside of the water.
    But it works quite nicely

    Download : Armaholic
    armedassault.info
    Last edited by Charon Productions; Nov 28 2010 at 23:06.
    Arma3 Projects in Development : The Undead Mod 3
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  2. #2
    Staff Sergeant M9ACE's Avatar
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    Hi Charon, this looks interesting. Do you happen to have a link for this or did you intend for this thread to be in the Addons & Mods: Discussion section? Either way, it looks like a promising addon.

    Thanks.
    Absolute reality never changes, only our perception of it does.



  3. #3
    Interesting idea, anything that adds more wild life especially threatening is great in my book, though this might not be in the right forum.

  4. #4
    Quote Originally Posted by NodUnit View Post
    Interesting idea, anything that adds more wild life especially threatening is great in my book, though this might not be in the right forum.
    The addon is out already, download link added to first post.

  5. #5
    Very innovative addon!

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  6. #6
    yeh the effect in deep water is good - shallow water dint work so well.

    great addon though great for Lingor

  7. #7
    Staff Sergeant
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    You should be thrown around like in RL when you get caught

  8. #8
    Quote Originally Posted by Enforcer1975 View Post
    You should be thrown around like in RL when you get caught
    I intended that with the headshake of the croc. Doesnt work though, the prey is attached to a memory point of the crocodiles mouth. It shakes the head before making the kill bite, but the soldier does not move along with it. This is due to "attachto" not being updated with the animation of the attached object. No idea how to sync the headshake with a setvelocity of the soldier, was hoping "attachto" would actually do that.

  9. #9
    That's just awsome.
    Respect ma authoritah!

  10. #10
    Master Sergeant Icewindo's Avatar
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    Quote Originally Posted by Nixo View Post
    That's just awsome.
    Yep, very cool stuff. Thanks .
    Retired Stargate Mod Developer - www.stargateassault.net

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