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Thread: TrueMods

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  1. #1

    Wink TrueMods

    Update #3

    Spoiler:

    Update #2

    Spoiler:


    TrueMods consists of two groups..

    1. TrueUser - Personal client-side addons that are safe for MP.
    2. TrueGameplay - Personal client-side addons that may be considered unsafe for MP. Idealy, this should be run by all players and server-side as well for fair MP since it alters gameplay (It can give the player both advantages and disadvantages depending on a persons opinion).


    TrueMods is..
    • Meant for A2:CO (A2+OA). If you don't own both, shame on you.
    • Compatible with ACE2 as I use that mod exclusively.
    • Was designed using "Very Small" GUI size, so it is strongly recommended to use that setting, but might work fine with others.



      For the best CQB/MOUT experience, use..
      1. TrueUser_Fov
      2. TrueGameplay_Animation_MovementSpeed
      3. TrueGameplay_Animation_TransitionSpeed
      4. ShackTac Movement addons




    Report Bugs


    Download (39.8 MB) (Mirrors Welcome)


    TrueUser


    Quick List (With Pics)
    Spoiler:


    Full Descriptions

    Spoiler:




    TrueGameplay


    Quick List
    Spoiler:


    Full Descriptions

    Spoiler:




    Special thanks to..

    BIS, Kju, & Dev-Heaven
    Last edited by Rg; Aug 22 2011 at 07:06.
    TrueMods @ Dev-Heaven.net || TrueMods @ BIStudio.com

  2.   This is the last Developer post in this thread.   #2
    Wow, I'm very impressed with the UI changes. Will definitely use these!

  3. #3
    Nice release, this really adds a lot of atmosphere on top of the game itself.

    Especially the skybox bluer and nomountain
    I miss ARMA Community and I'm back!

    Old Siggy
    Spoiler:

  4. #4
    Thanks for this, gonna check these out

    // fragOut Studio

  5. #5
    Thanks RG, finally the transition speeds addressed in a uniform manner without having to install ACE.
    Bravo!
    Please be so kind as to vote it this, it has real importance towards modding in general and sound mod capabilities
    http://feedback.arma3.com/view.php?id=12340
    The crowd probably suffered temporary hearing loss when Korneel van 't Land ambushed the audio technicians by firing the Slammer cannon at maximum volume!
    Oh Sweet Irony

  6. #6
    Second Lieutenant mrcash2009's Avatar
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    The GUI shot .....

    I prefer very small GUI too, adds a crisp pro look to things, this just about tops it off, fantastic work.

    Tried the movement addons, personally the speed of transitions and walking is a little like the animals speed and movement in arma2 not my cup of tea.
    Last edited by mrcash2009; Nov 25 2010 at 11:26.

    SICK OF IDIOTS & STEAM.

  7. #7
    very needful and longwaiting job)
    thanx alot)

  8. #8
    Warrant Officer
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    Oct 30 2009
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    Great job Rg, thanks so much for releasing these mods. The GUI improvements alone are worth the price of admission!

  9. #9
    Was a bit :/ when I read this, then I installed it! Brilliant work, I can confirm it looks good on "SMALL" interface size, no more ugly boxes showing ammo etc.

    Suggestions:

    When you have a smoke grenade selected it would be cool if it said

    SMOKE GRENADE
    White

    Smoke GRENADE
    Red (In red text)

    Smoke Grenade
    Yellow (In Yellow Text)

    You get the idea... not sure if it's possible though.
    Last edited by rexehuk; Nov 25 2010 at 13:01.
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  10. #10
    Nice job, i'm going to be using this with ACE also

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