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Thread: [CAMP/OA] Operation Mighty Justice

  1. #41
    One of the best user made campaigns so far.I love the attention to detail.Excellent!

  2. #42
    Gunnery Sergeant
    Join Date
    Sep 3 2009
    Location
    Copenhagen,Denmark
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    515
    Hi, I am running Combined Ops with latest patch (1.55/1.08). This campaign looks really promising so I wanted to give it a go. I run it without any mods.

    The game freezes in the first mission ("Night" something?), after we exit the APC at the very beginning, but before any contact. I get a Just-In-Time Visual Studio debugger thingy. Arma is still up, but frozen, and I have to kill it with the Task Manager.

    Is this supposed to run with OA only?

    Thanks for any input
    -OP
    Last edited by Old_Painless; Nov 18 2010 at 09:37.

  3. #43
    Gunnery Sergeant bardosy's Avatar
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    Aug 24 2005
    Location
    Budapest, Hungary
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    482
    Author of the Thread
    Quote Originally Posted by Old_Painless View Post

    Is this supposed to run with OA only?

    Thanks for any input
    -OP
    Nope. I design and test this campaign with CO. And it worked for me.
    Did you try it again and freeze again?

  4. #44
    Gunnery Sergeant
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    Sep 3 2009
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    Copenhagen,Denmark
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    515
    OK, thanks Bardosy.

    It froze a couple of times after each other, where I restarted CO. Did not try to restart the PC in between though. Better try that first.

    Do you know, by any chance, if a freeze leaves behind some diagnostic file, like the dump-files or a rpt?

    Cheers,
    -OP

  5. #45
    Staff Sergeant langgis08's Avatar
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    Jan 1 2010
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    Stuttgart, Germany
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    309
    Quote Originally Posted by bardosy View Post
    then wait and when beep is over, target is locked and you can fire
    thx for hint, my problem was I didn't wait, meaning I pulled trigger while beeping ...
    We're adults. When did that happen? And how do we make it stop? - Meredith Grey


    open spoiler for my specs ...
    Spoiler:

  6. #46
    Gunnery Sergeant
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    Sep 3 2009
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    Copenhagen,Denmark
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    Ok, this time I progressed quite a bit further into the first mission. Cleared the first hamlet.

    Then this Just-in-time debug thingy came up again. I have found out that it is not a rare problem if you have Visual Studio installed. I have disabled the debugger and hope to finish the first mission without freezes. So very likely nothing to do with the mission.

    Really cool operation by the way; I had this guy in my IR-sights and was about to pull the trigger, when a large flash hit him, turned out it was fire from some of the armored support vehicles.

    -OP

  7. #47
    Lance Corporal Snake_61's Avatar
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    May 28 2009
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    Duesseldorf/Germany
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    44
    Some guys are using ZEUS_Ai-Mod, so I thought I'll give it a try too.
    Mission:Morning Langdon was very sad!

    The problem was that my Squad didn't follow orders!
    In dangerous situations, where I wanted them to follow and pull back, they just attacked further and did not even take cover.
    I tried it several times and used different tactics, but no can do - they had their own mind.

  8. #48
    Gunnery Sergeant bardosy's Avatar
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    Aug 24 2005
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    Budapest, Hungary
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    482
    Author of the Thread
    Quote Originally Posted by Snake_61 View Post
    The problem was that my Squad didn't follow orders!
    In dangerous situations, where I wanted them to follow and pull back, they just attacked further and did not even take cover.
    I tried it several times and used different tactics, but no can do - they had their own mind.

    It was what one betatester found. He didn't use any MOD, but their men didn't follow him exactly the same time as you (when pull back started). I checked that moment, but there is no any action by me - and I cannot caused this same bug - so I thought it's a BIS AI problem on hill. When I first heard the OA will be played in mountains, I was doubt how the AI will act in sloops. Unfortunately in the first playtest my doubt was proofed: in the official Coltain Blues mission, my men act like stupid on the slope.

    Anyway, my advice is to restart this mission: where you are is just the begining of this mission, so you will not loose too much with a restart. Sorry.

  9. #49
    First Lieutenant Tonci87's Avatar
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    Jul 7 2009
    Location
    Hagen/Germany
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    5,949
    If you men don´t follow you any more, order them back in formation. If your guy then says "all follow 2" for example instead of "return to formation" press backspace and choose answer. After that hit 1

  10. #50
    Staff Sergeant
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    Jan 29 2010
    Location
    Ramons Plantage at Isla Duala
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    248
    This was for sure the best usermade campaign ever.
    Great story,great language,but for missing voices on storyboard tellers i just give it a 9/10.

    That was really fun.Thank you.
    Looking forward to a similar air vehicle campaign.

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