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Thread: The Outerra Engine

  1. #31
    Second Lieutenant
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    The demo don't work for me, crash every time when I try to move my mouse once inside the demo. guess it is my 7970 and leaked RC driver that cost the problem
    I don't use a pump to scare somebody. I use a pump to shoot somebody.
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  2. #32
    For all the fuss about this in ArmA3 topics this thread is suprisingly quiet.

  3. #33
    Master Gunnery Sergeant OnlyRazor's Avatar
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    Maybe people have finally realised that changing game engines mid-development would be a monumentally silly idea and have decided to stop pushing.
    Quote Originally Posted by W0lle View Post
    But obviously it's very hard for people these days to make use of BRAIN v1.0.

  4. #34
    Quote Originally Posted by OnlyRazor View Post
    Maybe people have finally realised that changing game engines mid-development would be a monumentally silly idea and have decided to stop pushing.
    You mean that people would start making sense? Dont be ridiculous.

  5. #35
    Master Gunnery Sergeant OnlyRazor's Avatar
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    Quote Originally Posted by NeMeSiS View Post
    You mean that people would start making sense? Dont be ridiculous.
    I'd post a picture with the caption of "Oh, God, he's making sense" but then I googled it and the first result was a picture of Criss Angel. I guess you're right my good sir

  6. #36
    Quote Originally Posted by NeMeSiS View Post
    For all the fuss about this in ArmA3 topics this thread is suprisingly quiet.
    Well maybe it´s time to change that!

    I´d for one be willing to sacrifice any gfx bling we have in ArmA2 for a game that´d combine Outerra scale and model density for something bigger that had clients of all game branches matched into one big ugly mother..destroying game of the year. The future is near! Behold global online play as the fast clicking rts nerds get to command real time manoeuvres to real time WoT, IL2, Steel Beasts, CS or ArmA players!

    Me wants one now



    REALISM! No, fuck that, FIRE THE LASER!

  7. #37
    I guess when the thing doesn't even run in full-screen makes it a bit less appealing..

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  8. #38
    Staff Sergeant Ballistic09's Avatar
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    Quote Originally Posted by h - View Post
    I guess when the thing doesn't even run in full-screen makes it a bit less appealing..
    Works for me...



    Took a few tries and a little effort though. Just keep setting it to fullscreen in the settings and restarting it, eventually it'll work.

  9. #39
    I'd just prefer that Arma support view distances and object distances greater than 10,000-30,000m with out totally falling apart performance wise or having to make huge sacrifices in terrain fidelity.

  10. #40
    Personally, I'd see the best application of Outerra to be in space games where you could take the action planetside (something I really liked in Frontier: Elite II and have missed since), and perhaps some flight simulators by extension. The immense scale and endlessness of available terrain would do little to make an infantry-focused military game better if the terrain and its features are too undetailed for infantry action and storing the data takes gigabytes upon gigabytes of space.

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