The demo don't work for me, crash every time when I try to move my mouse once inside the demo. guess it is my 7970 and leaked RC driver that cost the problem
The demo don't work for me, crash every time when I try to move my mouse once inside the demo. guess it is my 7970 and leaked RC driver that cost the problem
-Travis Haley - Magpul Dynamics - Art of the Dynamic ShotgunI don't use a pump to scare somebody. I use a pump to shoot somebody.
-Christ Costa - Art of the Art of the Tactical Carbine 11911 mag, twinkie, twinkie, cupcake, primary weapon magazine... OH! There it is!
For all the fuss about this in ArmA3 topics this thread is suprisingly quiet.
Maybe people have finally realised that changing game engines mid-development would be a monumentally silly idea and have decided to stop pushing.![]()
Well maybe it´s time to change that!
I´d for one be willing to sacrifice any gfx bling we have in ArmA2 for a game that´d combine Outerra scale and model density for something bigger that had clients of all game branches matched into one big ugly mother..destroying game of the year. The future is near! Behold global online play as the fast clicking rts nerds get to command real time manoeuvres to real time WoT, IL2, Steel Beasts, CS or ArmA players!
Me wants one now
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I guess when the thing doesn't even run in full-screen makes it a bit less appealing..
I'd just prefer that Arma support view distances and object distances greater than 10,000-30,000m with out totally falling apart performance wise or having to make huge sacrifices in terrain fidelity.![]()
Personally, I'd see the best application of Outerra to be in space games where you could take the action planetside (something I really liked in Frontier: Elite II and have missed since), and perhaps some flight simulators by extension. The immense scale and endlessness of available terrain would do little to make an infantry-focused military game better if the terrain and its features are too undetailed for infantry action and storing the data takes gigabytes upon gigabytes of space.