Nice thread idea, Shezan!
A 20kmx20km map in north-western Germany, actually the first mountain-ridge southwards the north sea (heights up to 400m) with the Weser river flowing through the PORTA WESTFALICA
Status: Heightmap done. Consecutively, I develop a kind of blog-tutorial on how to make islands from scratch, as this was my initial idea at the beginning of this year.
I don't want to stop people's engagement, but there are some things that concern me when I read all these posts:
1. I think Chernarus has nice detail and this level I also want to achieve. Its 15x15km...has more than a million objects...and is very hungry on hardware. I wonder on what kind of machines people want to run 40x40km, 80x80km or even 120x120km maps?! I think even my planned 20x20km will be a lot of work until they have Cherna quality?!
Nothing is more unsatisfactory when you spend like one year on a map and people do not play on it because their machines and servers are not capable of displaying it.
2. Secondly, why so many big maps at one time? I say: better finish off one first Otherwise, there is the danger that in the end none of the map gets finished, because finishing only one already takes ages. That's also my experience as I worked on my heightmap for more than 2 months, on the riverbed alone more than 2 weeks.
So far from my corner of view