Page 29 of 32 FirstFirst ... 192526272829303132 LastLast
Results 281 to 290 of 316

  Click here to go to the first Developer post in this thread.  

Thread: maps under construction:

  1.   Click here to go to the next Developer post in this thread.   #281
    Nah, he's just trolling us with a picture he took outside by the creek around his door. :P

  2. #282
    LOL ....
    (but I had to go back and double check the pictures! lol )

  3. #283
    Q: What is the biggest terrain map that 4096 pix x 4096 pix with 10 meter cell size produce? Here is why I ask. If these question has been asked before. I am sorry. But I have not found it in the form. Because when BI came out with the Green Sea maps that comes to about 240 miles x 240 miles. A lot of us have been wondering if BI would supply us the tools to build the terrain to encompass this area. So I have to decide if I need a processer that's A(i7 six core single set mother board w/24 GB RAM) or B(AMD Opteron 16 core dual set mother board w/256 GB RAM) to make this work if possible. Thank you all for your positive replies.

  4. #284
    Dam they look nice bushlurker

  5. #285


    FATA For PR, testing the new vehicles GAF xd, some bush's a2 need new textures :S

  6. #286
    nice rocks and ground cover looking good minimalaco

  7. #287
    CWR² Developer Jakerod's Avatar
    Join Date
    Jul 29 2002
    Location
    Chicago, IL, USA
    Posts
    4,055
    Quote Originally Posted by ScorpionGuard View Post
    Q: What is the biggest terrain map that 4096 pix x 4096 pix with 10 meter cell size produce? Here is why I ask. If these question has been asked before. I am sorry. But I have not found it in the form. Because when BI came out with the Green Sea maps that comes to about 240 miles x 240 miles. A lot of us have been wondering if BI would supply us the tools to build the terrain to encompass this area. So I have to decide if I need a processer that's A(i7 six core single set mother board w/24 GB RAM) or B(AMD Opteron 16 core dual set mother board w/256 GB RAM) to make this work if possible. Thank you all for your positive replies.
    I'm fairly sure that having a 4096px x 4096px with a 10 meter cell size will only give you one size unless my mind is just fried from work last night. That size is about a 41km x 41km map. However, I don't feel that that is reasonable. It would probably take years to do. You could not do the entire region as one map. This is a map I made for my Green Sea Expansion Project: Green Sea Region. Those two boxes there are both about 10km x 10km. Doing a 20km x 20km with a sat map at a 1px per meter would be a 20,000px x 20,000px sat map which is possible. However, that is probably close to the limit you want to do. A 40km x 40km would probably be terrible. That would be a 40,000px x 40,000px which Bushlurker says gets really iffy with photoshop and visitor. Not to mention I think that might activate object issues in the upper right corner.

  8. #288
    Quote Originally Posted by Minimalaco View Post

    FATA For PR, testing the new vehicles GAF xd, some bush's a2 need new textures :S
    Looks really awesome. keep up the good work.
    cheers
    Do you like music?
    http://www.alchemydivine.com/index.html

    Originally Posted by walker
    Took out myself and two other squad mates bouncing a grenade off a wall.

    Originally Posted by CarlGustaffa
    Bah, I've done that since OFP I can't hit a barn when I'm trying to. But with nades, I can hit a barn when I'm not trying to

  9. #289

    Esbekistan







    Last edited by GreenBeret40; Jun 19 2012 at 10:51.

  10. #290

Page 29 of 32 FirstFirst ... 192526272829303132 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •