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Thread: maps under construction:

  1. #11
    Quote Originally Posted by stormridersp View Post



    -Southeast Lebanon and Golan Heights. Thats where the latests Israel-Lebanon war took place. I´ve got some hi-res heightmaps but still looking for sat images.
    May be of use matey:

    http://www.science.co.il/images/sate...040-610-68.jpg - Golan Heights to Negev

    http://electronicintifada.net/bytopic/maps.shtml

    Hope all of your guys maps come to fruition

  2. #12
    Sergeant Major Old Bear's Avatar
    Join Date
    Nov 3 2006
    Location
    Marseille, France
    Posts
    1,601
    Tropica : version 0.7 beta is tested atm with my game team , the "Clan ADO", main evolution is OA buildings addition, vegetation and ground textures modifications. Location East African area.

    Sbrodjistan : this terrain is an "extended" version of my previous "Sbrodjistan for ArmA" map just released the same day as ArmA 2 ... . This version is no more an island but a terrain "a la Chernarus" with sea in the West and South. I am in the tedious buildings placement process ATM.
    Location : South of Takistan.

    Yapal : a very small project 5km x 5km ... not areal map in fact a testing ground for Sbrodjistan, can be a turned in a nice TVT arena. Location : North of Sbrodjistan.

    Brik_xt : an extended version of Brik now 24 km x 24 km featuring a part of Jutland country but without any ocean due to issues with "OutsideTerrain" procedure ... . I am still working on terrain because I am still not pleased with the present 3rd version. Working on a near flat terrain is not so easy. Location : Northern Europe.

    Tigeria : built at Rellikki request for a mod, but even if the projected mod is dead, the Tigeria island is still alive. This summer, I have rebuild the terrain for the .... th time in order to get boat-able rivers inland. This map is a Tropical island probably hosting a Banana republic. I will need more buildings for this one, for BIS vanilla building doesn't fit well in the project, I am waiting for enterable buildings made by a modding friend and hope I will find some Latin America buildings available in upcoming projects ... . Probable location Central or South America.

    Vostok : the Vostok project is based upon publicly released or unreleased small projects gathered in an archipelago, main items are Pomegratskaya -Winter version released for ArmA2- and Surfong-Ri publicly unreleased and some other item gathered on a 40 km x 40 km map with a lot of water on it. Probable location : Kuril islands area.

  3. #13
    Master Gunnery Sergeant Rip31st's Avatar
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    Mar 18 2008
    Location
    Where the cold winds blow
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    1,077
    Currently working on a map called normandy2 for the 31st normandy mod.

    It's in production 30% complete. The hang up were having is custom objects that have doors and ladders, proxies, etc do not work after being binned.

    All standard BIS objects that have doors and ladders, etc work.
    "Obviously I like WW2 & Depeche Mode. If you don't like either...shove off m8" - rip31st

  4. #14
    CWR² Developer Bushlurker's Avatar
    Join Date
    Aug 27 2004
    Location
    Under a bush, somewhere in Scotland...
    Posts
    1,808
    Scotland: LFA14
    20x20km realworld-based terrain with far, far too many trees and roads! - Fortunately, they're both done now, as is my first of 3 bigger towns - that leaves the villages and the lochs, and a whole bunch of objects & texturing to do... 10 months (off and on) down - I reckon about another 4 or 5 to go... maybe...

    hmm... not much else really...

    BOB
    A 40km x 40km Battle of Britain terrain & masks-only - I gave this one to CSJ for The Few mod - one of his many projects.

    Inferno
    This is a concept terrain (vaguely) based on Dante Alighieri's medieval description of a journey through Hell.
    ...its a hole in the ground... a big one...


    B
    Last edited by Bushlurker; Nov 8 2010 at 02:53.

  5. #15
    Lance Corporal Gunny1987's Avatar
    Join Date
    Jan 28 2004
    Location
    Contado del Seprio (North Italy - Lombardy)
    Posts
    56
    Val Formazza / Wallis / Ticino

    20 x 20 km, based on Italian and Switzerland mountain Alpine region. Status: Beta
    Some Screens: http://www.flickr.com/photos/jarl_hr...7625168087247/

    Larius Lacus

    40 x 40 km, based on a North Italian area (Lake Como). Status: Alpha

    Retia

    80 x 80 km, test scenery, Swiss Canton Graubünden, Valtellina North Italy province.

    Verbano

    80km x 80 km, test scenery, based on Lombardy and Piedmont region (North Italy)
    Last edited by Gunny1987; Nov 8 2010 at 01:24.
    My Flickr .....You know, I've personally flown over 194 missions and I was shot down on every one. Come to think of it, I've never landed a plane in my life.

  6. #16
    Bamian Province afghanistan. 2-3 years in future (so i can add currently nonexistant poppy feilds),Season Early Spring. intention is 80X80k scaled down to 40X40k, Main feature will be variety in textures, with snowy mountains (some unreachable by chopper) and blooming poppy fields for some colour, as opposed to Takistans look.

    very good source files, including shapefiles for roads etc, and textures sorted. Im currently working backwards by mastering configs before starting terrain proper.

    Id love to get the buddha models, a university made some, but ill the terrain to a good standard before enquiring about such things!
    Last edited by dougboy101; Nov 8 2010 at 05:18.

  7. #17
    Nice to see so many projects being WIP! Kudos guys.
    IceBreakr, C/O [SBP] - Slovenian Black Panthers (www.vojak.si)

    Err... Mi-48 Caiman in A3? Bitch please...!

  8. #18
    Porto Santo: A 1:1 reconstruction of the portuguese island near Madeira.

    http://maps.google.com/maps?hl=es&ie...53637&t=h&z=13


    I would say that now I'm at:

    Terrain: 90%
    Roads: 60%
    Vegetation: 30%
    Objects: 30%
    Config 40%

    I would say 4-5 more months

  9. #19
    Gunnery Sergeant
    Join Date
    Sep 27 2010
    Location
    Santiago de Chile
    Posts
    452
    Easter Island a.k.a. Isla de Pascua

    Tweaking textures (many thanks Bush!), airport almost finished, and then begin to place some forest and objects... Used a mask already prepared...

    Y porsupuesto le vamos a agregar unos cuantos Moais

  10. #20
    I´m starting a map that covers the southern part of Vietnam, using the objects from the great and promissing Unsung mod:

    http://www.simulacion-esp.com/v3/top...etnam-del-sur/

    This is still in a very early stage (indeed I´m still testing performance and terrain now).

    Cheers
    Last edited by geloxo; Nov 8 2010 at 12:07.

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