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Thread: ARMA 2:OA beta patch 74858

  1. #1

    Exclamation ARMA 2:OA beta patch 74858

    http://www.arma2.com/beta-patch.php

    [74856] Fixed: Tanks were jumping a lot when driving over stones far from a camera (http://dev-heaven.net/issues/1707).
    [74849] Optimized: Improved performance when wheeled or tracked vehicles are moving (related to ground trace maintenance).
    [74832] Fixed: Possible player desync after DeleteVehicle command when player is a gunner.
    [74765] Fixed: Audibility of the VoN direct channel and conversations are now based on the player camera position, instead of the unit position.
    [74690] Improved: Tree LOD blending is now smoother in many situations.

    alternative download-link: here
    Last edited by WillaCHilla; Nov 1 2010 at 19:32.

    | Coop-missions almost every evening [GMT+01:00] | [Support for required Mods and A.C.R.E]

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  2. #2
    Master Gunnery Sergeant Pauliesss's Avatar
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    Thanks BIS!

  3. #3
    The main version number for this beta patch was updated to 1.55 (instead of 1.54).

    So you are not able to play on 1.54 servers with this patch anymore.

    Xeno
    Last edited by Xeno; Nov 1 2010 at 14:43.

  4. #4
    Master Gunnery Sergeant Pauliesss's Avatar
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    Something is wrong with this beta version - stuttering, very slow texture loading and problems with LODs...

    Screen: http://i51.tinypic.com/10n9gnq.jpg

    Edit: Nevermind, it was caused by my horrible game settings - everything very high and 10,000 view distance. Sorry.
    Last edited by Pauliesss; Nov 1 2010 at 15:00.

  5. #5
    Mh, dont got this problem.
    Thx BIS, hope to see the AI Fixes in upcoming Betas!

  6. #6
    Regarding Xeno's point about the beta having a different version number... I don't do much MP, but if I decide to, is it possible to just rename the current 1.54 beta folder as betaTemp or something, then install the new one, and just re-name them if I want to go online?

    TIA,
    T

  7. #7
    Staff Sergeant
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    I like this logfile.
    Thanks alot.

  8. #8
    Quote Originally Posted by TRexian View Post
    Regarding Xeno's point about the beta having a different version number... I don't do much MP, but if I decide to, is it possible to just rename the current 1.54 beta folder as betaTemp or something, then install the new one, and just re-name them if I want to go online?

    TIA,
    T
    Yes, Just rename the last beta folder to <beta.123456> then install the new one, that way if you need to revert just rename the latest and remove the .123456 for the one you wish to use (probably best to use the real beta release versions. I did have 10 in there but deleted them as I never reverted.
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  9. #9
    Quote Originally Posted by TRexian View Post
    Regarding Xeno's point about the beta having a different version number... I don't do much MP, but if I decide to, is it possible to just rename the current 1.54 beta folder as betaTemp or something, then install the new one, and just re-name them if I want to go online?

    TIA,
    T
    As far as I know, any BETA patch is established in a seperate folder from your actual OA exe. So you meerliy click on the REGULAR exe for normal play. and the BETA (in the Expansion folder) exe to test out the BETA.

    But in addition, since most of us DO play multiplayer on a regular basis (Xeno being one of our online heros) this is a BIG deal. Was this in the change log Xeno or did I just miss it?

  10. #10
    Thanks, guys. The deal would be that I'd want to use the latest beta patch (I really truly love it) for online. Only test the new beta in SP.

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