Hello guys,
I've started work on a eurofighter typhoon sound mod, this is my first mod and first time doing config scripting.
I have the sound mod working fine, but I'm struggling to find a proper explanation of the following. The main issue with the sound mod is the sound of the jet as it comes towards you at full speed, it sounds really bad, low speed passes sound amazing.
1. WHAT does each definition actually apply to? EngineLowOut / ForsageOut / WindNoiseOut etc, I've tried listening to examples from AV8 etc to see what they entail but a proper explanation would be great.
2. soundGetOut[] = {"ca\sounds\Air\AV8\ext\ext-jetair-cabine-open1", db-25, 1, 40};
I know the DB-25 is the volume of that sound over other sounds in the Arma 2 world, but what do the trailing values 1 and 40 mean?
Again more values for the Sound configs:
frequency = "(0.1+(1.2*(speed factor[1, 150])))";
volume = "camPos*(speed factor[1, 150])";
I'm guessing this maths function changes the pitch of the played sound files based on certain variables like plane speed etc?
Any help you can give will be appreciated!
Regards,
Rob
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