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Clayman

[SP][OA / CO] Operation L.A.M.E.

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Operation L.A.M.E.



Large Assault on Miserably-equiped Enemy

OpLame_small.jpg

Type: SP Mission

Side: BLUFOR (US SF) / Teamleader

Version: 1.0

ArmAII Version: CO 1.54

Description:

This was actually meant as a playground for testing some of the DAC features and some other scripts and stuff. But

somehow this turned out to be quite fun to play, so I decided to create a small mission around it and release it to the

public. Don't expect anything fancy mission-wise, just take it as what it is. ;-)

Your objective is to locate and destroy an enemy SCUD Launcher and to eliminate one of Col. Aziz' evil twins. There is a

wide range of support available, from UAV over Artillery to High Command (later in the mission). Use it to make your

mission easier or go the hard way by doing everything on your own.

Oh, before I forget: There is no actual briefing screen. The scripts (especially DAC) need quite some time to initialize.

The briefing as available after mission start, so the script have time and you have something to read while waiting. ;-)

There is however a pre-mission weapon selection in "what used to be the briefing". But there are also lots of ammo boxes

in the main base for you to use.

Required Addons:

  • None

Features:

  • DAC 3.0c:
  • Completly random enemy troops including type, group size, movement etc.
  • Lots of other cool enemy features
  • [R3F] Artillery and Logistics:
  • Advanced Artillery System
  • Logistics: Load all kind of equipment into vehicles
  • Support including:
  • Air Taxi with deployable HMMWV
  • UAV
  • Recruit other units for your own group
  • High Command
  • Random target position
  • First Aid and Battlefield Clearance
  • Ambient Civilians and Ambient Vehicles
  • Team Switch
  • and more!

Known Bugs:

  • None

Download: Operation L.A.M.E. [1.0]

Assault Mission Studio Mirror

Edited by Clayman

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Bumping this thread for the hilarious mission title. So true, ArmA missionmakers, so true...

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