I used to mod like crazy for GR (over 40 missions) and have done 6 coop missions now using the Arma editor which all work on dedicated server.
I have a new project in mind - reproducing the Ghost Recon - Island Thunder campaign using Icebreakr's new map, Lingor.
I will post updates as I go but if anyone feels like scripting a mission here or there or wants wants more info then lemme know.
Lighty from ghostrecon.net
---------- Post added at 07:32 PM ---------- Previous post was at 07:04 PM ----------
here are the original missions - names and briefs which would obviously be tweaked to fit Lingor and its circumstances -
mission 1 - Watchful Yeoman - Plantation
As you know, gentlemen, we are here to help safeguard the first democratic elections Cuba's seen
since before Batista took control. Since Castro's death in 2006, the Cuban people have had a
succession of increasingly incompetent thugs in charge, and thankfully, that's going to change.
The elections are going to occur in early May, and our job is to make sure that they go off
without a hitch. What that means is that we've been volunteered to make sure the elements
who want to bring back the bad old days don't get a chance to win the elections at gunpoint.
Your first assignment is a basic contraband seizure. One of our patrol helicopters spotted a
light cargo plane dropping a few suspicious-looking crates over an abandoned tobacco plantation.
The chopper crew was able to drive off the men who were moving the crates once they landed, but
they need ground support to do the job properly. Seeing as the troops trying to haul those crates
off look a lot like the guerillas who've been reported bullying voters in a few of the western
cities, we're not taking any chances.
Your orders are simple. You'll be inserted by helicopter on the plantation grounds. Once you're
en route, the patrol chopper will peel off and leave the ground troops to you. Take control of
the old plantation buildings first, as that's what the guerillas are using for cover. Then,
secure those packages by clearing out the troops around them. They'll probably make an effort
to retrieve them once the helicopter leaves, so things will be happening in a hurry.
1. Seize Plantation Grounds
2. Secure First Package
3. Secure Second Package
X - No Team Casualties
mission 2 - Angel Rage - military camp
Excellent work on the plantation, gentlemen. We were able to analyze the contents of those packages.
As you might have suspected, they were chock full of guns. We don't know who dropped them off, but
we do know whom they were intended for. The troops you ran across are part of the paramilitary forces
that we think are linked to the FDG - one of the parties standing a candidate for election. Publicly,
they're all about "vote against the puppets of the American imperialists" but disavowing violence.
Privately, they seem to be a little more aggressive than that.
We've gotten reports that bands of these thugs have been going up and down the countryside, intimidating
people into not voting and making things unpleasant for supporters of the opposition parties. The good
news is, we've also managed to locate what we think is one of their training bases. It's up in the hills
of Pinar del Rio, which means that getting a lot of troops there isn't easy. That's why you're going in.
Your mission is to locate and neutralize the training camp. Take out the guard towers that cover the
approaches, then seize the camp itself. Be careful. The troops inside may not be fully trained yet, but
recon images indicate that there are a lot of them.
1. Neutralize First Guard Tower
2. Neutralize Second Guard Tower
3. Seize Control of Camp
X - No Team Casualties
mission 3 - Jaguar Maze - high sierra
As you probably know, the camp in Pinar del Rio you hit wasn't the only one the FDG was using. We've been
hitting other ones as we find them. Unfortunately, they've started to hit back. An MV-22 with a full
complement of Marines on board was en route to neutralize a camp up in the Sierra de los Organos when it
was shot down. Apparently the FDG's been able to get their hands on a good part of what used to be the Cuban
Army's arsenal, since it looks like it was a good old fashioned Russian SAM that took the MV-22 out.
The terrain you're going into is steep, rocky and difficult. It's also in the middle of nowhere, so anyone
you run into is liable to be an FDG soldier. Your first priority once you hit the ground will be the survivors.
Find any you can and get them to safety. You're also going to need to find the source of the SAM that took out
the Osprey and eliminate it. Once you do that, we'll be able to send in a chopper to pick you up at the evac
zone. However, until the SAM launcher is taken out, we're not going to risk another bird. If you can, pick up
the USMC code books from the downed aircraft. We don't want those falling into enemy hands. Good luck, people.
1. Rescue Downed Air Crew
2. Neutralize Enemy SAM
3. Reach the Extraction Zone
X - Retrieve MV-22 Code Book
mission 4 - Hidden Spectre - swamp airfield
Buckle up, people. You're going to Isla de la Juventud, a hundred miles south of the main island. Batista used
it for political prisoners, but Castro turned it into a tourist trap. The beaches are nice, but half the island's
still swamp, and guess which part you're going to be seeing.
The FDG's got an airfield right in the middle of one of those swamps, on the western side of the island. They've
been using it for weapons transfers - the plane that dropped off those packages you recovered on the tobacco
plantation flew out of there - and to dabble in the drug trade. By shutting it down, we shut down one of their
primary supply pipelines.
You'll be inserting by boat on this one, so be prepared. Your two main objectives are the airfield itself and
the ammunition storage dump nearby. Seize one and then plant demolition charges to destroy the other. After that,
get out as quickly as you can. With the way things are going on the main island, we don't expect that the airfield
is heavily defended, but that's no guarantee.
1. Seize Airfield
2. Plant Charges at Ammo Dump
3. Reach Safe Evac Zone
X - Neutralize All Opposition
mission 5 - Rapid Python - bridges
It looks like morale's starting to drop on the other side. We're still getting reports of FDG squads hitting villages
on the western side of the island, but we're seeing more defectors every day. With the elections coming up in less than
a month, this is a good sign.
The biggest turncoat is a man named Esteban Ordonez, who until three days ago was a high-ranking official in the Priego
presidential campaign. Priego's the FDG's candidate, and he's also the one calling the shots on the military side of
things. Obviously, getting someone this close to Priego to switch sides is a tremendous break for us.
The bad news is that we got a call from Ordonez about twenty minutes ago. It seems that his assistant figured out that
he was going to turn, and ratted him out. He ran for it with an armload of FDG documents, which he hid as soon as he was
out of sight. Unfortunately, they caught up to him a few minutes later. We know this because he was literally on the
phone with our people when they found him. We don't think he's dead, but that could change at any minute.
Your mission is to rescue Ordonez and get those papers. Find where he hid the parcel, then find him and bring him back
alive. Our first flyover of the region showed that they'd moved a BMP in, so you may want to take that out as well.
Remember, they're not going to keep Ordonez alive much longer, so there's real time pressure on this one. Best of luck
to you, gentlemen. Now get to work.
1. Find Intelligence Items
2. Rescue Ordonez
3. Escort Ordonez to Extraction
X - Neutralize BMP
mission 6 - Liberty Storm - polling center
Happy election day, people. We've got trouble. The polls don't open for another hour, but FDG sympathizers all over the country
are already making a mess of things wherever they can. We need every available soldier out there safeguarding voting centers,
and that means you get to go along on this one, too.
You'll be going to one of the worst trouble zones, a coastal city called Cienfuegos. The FDG's got a lot of support there, and
according to reports they've gunned down people heading for one of the main polling centers. Your job is to go in and safeguard
that voting center and make sure that people can actually get to it to vote. If they want to vote FDG once they get inside,
fine. That's their choice. The point is to make sure they all get that choice.
Safeguarding the polling center is your highest priority. There are FDG forces in the streets all around it, so you'll have to
keep an eye out in all directions. There are also reports that civilians have been taken hostage by the FDG. If that's the
case, find those hostages and get them out of harm's way. Finally, you'll want to locate and knock out the local FDG command
post. Remember, this - safeguarding these elections - is why we're here. Everything else is secondary. Let's do this right.
1. Rescue Civilians
2. Defend the Voting Center
3. Take Command Post
X - No Friendly Casualties
mission 7 - Ocean Forge - beach resort
Saddle up. This is a hot one. It turns out that the FDG's drug connection was stronger than we thought. Priego is essentially
owned by Colombian interests, and by Colombian interests I mean FRC. They were hoping that he'd assume power and turn Cuba
into a depot for cocaine heading north into Florida. In the wake of the election results that's obviously not going to
happen, so Priego asked his bosses for help. They sent a few boatloads of their troops to reinforce the FDG soldiers, and
that's what we have to deal with right now.
The FRC troops are hitting the beach near Dimas, and they're hitting it hard. We'll be able to get more troops there later,
but right now you're all we've got. Disable the vehicle column the Colombian troops will be using to get off the beach,
then hold the beach itself. The FRC soldiers will have FDG reinforcements coming in, so be prepared to be hit by a second
wave. Finally, seize the jetties and any supplies the enemy's placed on them. They've set up a makeshift command outpost,
complete with an automatic grenade launcher, on one of the jetties. Make sure you take that out as well.
1. Disable Vehicle Column
2. Clear Beach
3. Seize Control of AGS
4. Seize Materiel on Jetties
mission 8 - Righteous Archer - mountain stronghold
Priego's run out of allies and he's run out of room. We've rounded up most of the armed FDG supporters in the countryside
and routed the FRC reinforcements. The big boys in Colombia have decided to cut their losses, which means that Priego's
got nothing left. He's retreated to an old hilltop fortress in the Sierra de los Organos with the last of his supporters.
You get the honor and the privilege of digging him out.
The fortress is 1920s vintage, but it's situated on top of a steep hill and it's got well-placed external guard posts.
Neutralize those guard posts and then take the fortress. Priego's inside, with the best of his elite guards. They won't
be easy to dig out, but we want Priego alive. Dead, he becomes a martyr, and that's the last thing the new Cuban government
needs. Make sure he doesn't escape. There's a helicopter pad behind the fortress complex, so you'll need to make sure he
doesn't make a run for that. If he gets away, this whole mess has the potential to start all over again.
You know what you have to do, people. Now let's go do it.
1. Capture and Secure Priego