I'm surprised I could not find anything on this topic, anyway, how do you detect if two or more triggers have been activated? And then when they are activated, what do you get them to complete a task?
eg. I have 2 AA sites to destroy, I need to detect when both sites have been destroyed so I can complete the task and add the next part of the mission.
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But no, the triggers job was to "build" some sand barriers while the engineers worked on them. The barriers would rise from the ground gradually. It's not really related to what's going on here, more of a fun fact on what can be achieved with very little code and triggers alone.
