Page 1 of 2 12 LastLast
Results 1 to 10 of 11

Thread: Cannot load texture

  1. #1

    Cannot load texture

    I get an error when my map loads I wonder if someone could help me squash this one.

    cannot load texture "ca/buildings/misc/data/blck_sum.pac"

    anyone know what object might be causing this?
    - Prowler
    PLR|Dslyecxi.com Visitor³ ->

  2. #2
    Look in your "ca/buildings/misc/data/" if your texture "blck_sum.pac" is present.

  3. #3
    Sergeant prowler.wolf's Avatar
    Join Date
    Jul 2 2007
    Location
    Vancouver
    Posts
    156
    Author of the Thread
    Do you have a blck_sum.pac in your buildings/misc folder?

    I looked in my CA folder and it isn't there. I have a black_sum.paa in my ca/Data folder and I have a blck_sum_co.paa in my ca/buildings/furniture/data folder but I do not have a blck_sum.pac anywhere on my computer.

    If I knew what building/misc object this is associated with then perhaps I could just remove/replace it and be done with this stupid error that has plagued me for the past few months.

    EDIT: http://dev-heaven.net/issues/7354 Seems its on the community issue tracker and belongs to DD_pletivo_sl.p3d, will post results if this works. don't know how I missed this while searching. :/
    Last edited by prowler.wolf; Oct 20 2010 at 05:26.

  4. #4
    CWR² Developer shezan74's Avatar
    Join Date
    Jun 29 2009
    Location
    Quarto d'Altino - Venice - ITALY
    Posts
    436
    I've had same issue with 'black.paa'.
    The problem was related to a warfare camo net placed on the map. I've removed the net and all was fine.
    By watching binarize logs it seems the program doesn't like so much /wf/ folder objects on maps.

  5. #5
    Sergeant prowler.wolf's Avatar
    Join Date
    Jul 2 2007
    Location
    Vancouver
    Posts
    156
    Author of the Thread
    Removed the object(s) and the error is now gone. Was a crappy fence anyways but such a shame it was overlooked.

  6. #6
    CWR² Developer Bushlurker's Avatar
    Join Date
    Aug 27 2004
    Location
    Under a bush, somewhere in Scotland...
    Posts
    1,808
    I came across this one as well prowler.wolf... it IS a fairly crappy chainlink fence from Arma 1 - only reason I wanted to use it was because it was less rusty than the A2 one...
    Since it's an Arma 1 model, I dug out the mlod of it from the sample models, plus mooched the textures off the Arma 1 disc - including that black.pac one and just set it up in my islandobjects.pbo...


    B


  7. #7
    Sorry for diggin this old thread, but my problems refers to the same topic.
    I got everything working in my first visitor excursion.
    Right now i started to set forests with the visitor forest tool.
    Everyting worked fine, i safed my work and loaded Bulldozer.
    Here i got the message that
    texture "ca/b....../..." not found (cant post the correct term of the .rpt atm,as i am not at home).It was the texture of all trees, as all of em were white.

    So i guess sth went wrong when i setup the addons.
    I followed the tutorial of Sgt ACE but i probably missed sth.
    Do the addons (plants;trees ...) have to be in my project folder (e,g, p:/nep/ca ) or why couldnt the texures not be loaded?
    All objects (trees) i placed ,were extracted to p:/CA.

    So what could be the reason that the textures couldnt be loaded?
    All objects are default BIS, means Cherna objects, and got imported to visitor3 from th p:/ca folder.
    Last edited by Nephris1; Nov 6 2010 at 23:48.

  8. #8
    I spend the compplete afternoon in trying to figure out what i am doing wrong.
    i can place the objects in visitor3 , open Bulldozer but the objects texutres are not loaded
    Code:
    Warning Message: Cannot load texture ca\plants2\bush\data\b_corylus_4_non.paa.
    Warning Message: Cannot load texture ca\plants2\bush\data\b_corylus_1b_ca.paa.
    Warning Message: Cannot load texture ca\plants2\bush\data\corylus_avellana_bark_co.paa.
    So this is the list that shows the CA folder of my working p:/ folder.
    I loaded the object from thatfolder into visitor (natural objects)
    http://img696.imageshack.us/img696/9672/83638312.jpg

    Has anyone an idea what i am doing wrong or where the error is?

  9. #9
    CWR² Developer Bushlurker's Avatar
    Join Date
    Aug 27 2004
    Location
    Under a bush, somewhere in Scotland...
    Posts
    1,808
    Aha!

    Clear now Nephris...

    Lets look closely at your P:\CA\Plants2...

    Right now - inside there you have 4 folders - Bush, Clutter, misc, Tree - then inside Bush you have another CA, and inside that another plants2

    that whole "Bush" folder is wrong...

    Inside P:\CA\Plants2 you should have...

    Bush
    Clutter
    Misc
    Plant
    Tree

    5 folders - and inside each - the appropriate models and a data folder with the textures - thats all...

    Try restructuring to that, then repathing/readding to Visitor as appropriate

    Do the addons (plants;trees ...) have to be in my project folder (e,g, p:/nep/ca )
    NO - there doesn't even need to be a Plants2 folder inside that "little CA" folder inside your P:\NEP\ at all - that should be a duplicate of your CA folder, but only containing config.cpp files - no models or textures... Since Plants2 in the Main P:\CA folder doesn't actually contain config.cpp's (plants don't use one), the "copyconfig.bat" batchfile will just ignore it when it comes to making your P:\NEP\CA folder...

    And finally - notice that this "little CA" folder DOESN'T go inside your PROJECT folder - it goes inside your NAMESPACE...

    P:\ = lots of stuff installed by Visitor
    P:\CA = all the game stuff unpacked, as discussed
    P:\NEP = your Namespace... inside here you'll have your "configs only "little CA" folder - BESIDE all your project folders... eg:...

    P:\NEP\CA
    P:\NEP\MyIsland1
    P:\NEP\MyIsland2


    B
    Last edited by Bushlurker; Nov 7 2010 at 16:16.

  10. #10
    Thx so far for your effort to help me and also a lot of other "noobs" trying to get through the visitor monster.
    Much appreciated, you take your time to help out!
    Will try to get it work.

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •