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Thread: ARMA 2:OA beta patch 74123

  1. #81
    yep, i hope the next official patch comes without gamebreaking bugs...

  2. #82
    Quote Originally Posted by Himmelsfeuer View Post
    yep, i hope the next official patch comes without gamebreaking bugs...
    These are meant to be "beta" patches, we are meant to test and feedback. If you prefer non-game breaking patch maybe should stick with the official release.

  3. #83

    Land height

    Just tested all the choppers with landing troops, BAF choppers as well, and they are still hovering twice the height of a single man to left the troops out. The Merlin also seems to have some extra problems landing on "careless" under fire, they head off and crash into the trees. Is this some kind of new Terrorist script? But instead of buildings its the poor innocent trees?

    ---------- Post added at 18:09 ---------- Previous post was at 18:07 ----------

    Also the new recoil is still horrible for the L85. Alot of weapons (5.56) have been toned down but some body must have forgotten about the L85s

    ( and no i was not using ace with it)

  4. #84
    Well, I'm extremely thrilled that OA beta hangs due to alt tabbing between applications while in the windowed editor seems to be completely gone. Also I haven't "lost focus" once since this beta, where it got to become quite a nuisance before. Except when opening and closing the gear menu. Maybe setMousePosition [0.5,0.5] when opened would do the trick on this one?

    Edit: Oh never mind. Still focus loss from time to time while actually playing the game...
    Last edited by CarlGustaffa; Oct 22 2010 at 17:11.
    Regards
    Carl Gustaffa - left this game due becoming Steam Exclusive

  5. #85
    Quote Originally Posted by Muahaha View Post
    These are meant to be "beta" patches, we are meant to test and feedback. If you prefer non-game breaking patch maybe should stick with the official release.
    Im pretty sure you didnt notice or didnt understand me. Also for me its logical that BETAS are there for testing, but theres a gamebreaking bug in the OFFICIAL lates PATCH. Units with Danger WPS dont move anymore, this was only changed with BETAS, not a hotfix patch.
    @parvania
    your right with the hovering, i allready mentioned that but Dwarden told me its fixed.
    Same with the "dont fire on dead vehicle cew", it mostly works with cars but mosly not for statics.
    Last edited by Himmelsfeuer; Oct 22 2010 at 13:48.

  6. #86
    Quote Originally Posted by CarlGustaffa View Post
    Well, I'm extremely thrilled that OA beta hangs due to alt tabbing between applications while in the windowed editor seems to be completely gone. Also I haven't "lost focus" once since this beta, where it got to become quite a nuisance before. Except when opening and closing the gear menu. Maybe setMousePosition [0.5,0.5] when opened would do the trick on this one?

    Edit: Oh never mind. Still focus loss from time to time while actually playing the game...
    OS? H/W? Yeah it comes and goes, tho it has gone with different drivers, but then it comes back...patch? drivers? still kind sorting it out, but its not what i have spent my time on testing.
    ...Free people unbanable...

  7. #87
    Quote Originally Posted by Himmelsfeuer View Post
    Im pretty sure you didnt notice or didnt understand me. Also for me its logical that BETAS are there for testing, but theres a gamebreaking bug in the OFFICIAL lates PATCH. Units with Danger WPS dont move anymore, this was only changed with BETAS, not a hotfix patch.
    My bad, I mistook your statement for the beta, albeit this is a beta thread.

  8. #88
    I installed the latest Beta...it worked..

  9. #89
    I dont know if this a problem of beta patch or Acre, but I notice that the mouth is not moving when somebody is talking

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