Page 36 of 37 FirstFirst ... 26323334353637 LastLast
Results 351 to 360 of 364

Thread: A2WarMod Release

  1. #351
    Hey Guys!
    As I posted in my other posts I made, i still dont have internet, im currently at the library,
    with limited time, so I will make this brief, and will answer some questions.


    remove this file:
    SLX_Mod_Veh_Core:
    and your fire, smoke and explosions will return.
    But why I haven't these troubles with SLX?
    Based on your last question/answer here :

    And again: explosions of attached Satchel is very strange: then I touch of them, inityialy nothing happens, then the car become black, but there is no explosion (no fire, no sound, no smoke), then fire and smoke appears on trees which are located close by the car, but there is no fire on vehicle...
    Remove this file:
    SLX_Mod_Veh_Core:
    and you will get your fire, and explosions back.


    Oh, I have found them right now
    They are all in A2WarMod_Full1.4.zip\A2WarMod Full 1.4\SLX -Reference\SLX Files not in A2WarMod\
    But why you moved them here? Are they not compatible with other mods?
    No they are optional features you can add to your game, I just left the main core files in
    SLX as in the original SLX by Solus he had the files in an extras folder, so i basically did the same thing.

    Thanks for your support and patience!
    Last edited by Günter Severloh; Jul 28 2012 at 19:20.

    Hosting Missions for Invasion-1944, Iron Front: Liberation 1944, & Hell in the Pacific

    WarMod Series - Massive Addon & Mod Customizable Compilation Mods for Arma1, Arma2, & Arma2CO
    WarMod | A2WarMod |A2WarModACE | COWarMod | COWarModACE | COWarModI44 |COSLX

  2. #352

    Problem

    I don't know, if it's right place, but i've got a problem. I've installed mod propertly but when i try to preview map, "x\cba\addons\main\script_marcos_common.hpp not found" pops up. But it only happens with vanilla units. Mod units work propertly. Sorry for grammatic errors.

    ---------- Post added at 09:15 ---------- Previous post was at 07:43 ----------

    Ok, ok i found out what was the problem.

  3. #353
    thanks for GREAT addon !
    kinda remind me good ol'days of FDF and FFUR online

    does it compatible with http://forums.bistudio.com/showthrea...mmander/page92 add-on ?
    Last edited by BasileyOne; Jul 29 2012 at 12:29.

  4. #354
    You mean this:
    http://www.armaholic.com/page.php?id...ghlight=HETMAN

    I dont see why not but it would need to be tested.

    also A2WarMod is not an addon its a mod, an addon is a small single addition to the game be it units, vehicles or the like,
    a mod is a massive alteration of the game, a total conversion of the game with alot of things added and changed.

    A2WarMod will be rebuilt like COWarMod was and is my next project for the WarMod series,
    right now Im just taking a break from working on the mods.

    If you guys want any addons and mods you think would be good that I can add to the next version post what mod they are and link,
    remember only Arma2 only as that is what A2WarMod is for hence the A2=Arma2.

    The next version of A2WarMod will be v 1.5, it will be a rebuild, so old versions v 1.4 and under will be obsolete and are no longer supported and cannot be patched.

  5. #355
    1.4 periodically causing cursing toward A2_simplfied_radioxxxxsomething fire_and_smoke and warmod_loading add-ons in various multiplayer missions testing.
    and crash once w/some BE Warfare maps

  6. #356
    In English.
    all im reading is something to do with loading addons and a crash Type slowly, think slowly, use proper English etiquette,
    and tell me what is wrong with the mod and report one thing at a time, or dont post.

  7. #357
    Quote Originally Posted by Günter Severloh View Post
    In English.
    all im reading is something to do with loading addons and a crash Type slowly, think slowly, use proper English etiquette,
    and tell me what is wrong with the mod and report one thing at a time, or dont post.
    with with modification, Arma2[1.11 Vanilla to be exact] will fail sometimes in-middle of multiplayer missions.
    and after first failures, series of different, similar messages, appear, usually preventing multiplayer.
    usually mentioned in appearing error-measage/msgbox-es, add-ons are enumerated in message above.
    so complete Arma2/A2Warfare combo relaunch/restart required to keep it working.

    p.s.
    there is [almost no, anymore]"proper English etiquette" and both Australian, British, American, Zimbabwean, Russian and Internet dialects of English will had right to live/evolve, so basically its more about "gimme something usable/understandable" rather than fighting for "proper etiquette" values of grammar nazi's.
    Last edited by BasileyOne; Jul 31 2012 at 11:38.

  8. #358
    Post the error messages.

    I'm no grammar nazi, I just disapprove of a of mixed words that lead up not making any sense then i have to ask 20 questions
    just to find out what you are actually saying.

    Etiquette to me is writing something everyone can comprehend with a certain order that describes what it is one is referring to without having to reread,
    or try to understand another language of writing that no one but the poster can understand.

    Since Im such a nice guy and I care about the users of my mod, I try to help and or support as best as I can, even if what they type comes across as gibberish,
    or some foreign alien language I need a hieroglyphic bible to translate.
    But on the basis that im going to rebuild the mod and release a v 1.5, then squashing any bugs in v 1.4 is important.

    lastly post the error messages you are getting and we'll go from there.

  9. #359
    get it. sure.
    i'll try make screenshot next time i end testing A2Warmod with similar result/issues.

  10. #360
    Anyone still play with Arma2 only A2WarMod?
    Should I even update the mod to v 1.5 or am I wasting my time?

Page 36 of 37 FirstFirst ... 26323334353637 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •