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Thread: WW2 map

  1. #11
    Warrant Officer Sennacherib's Avatar
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    soon. I was sick, so I wasn't able to make the updates.

    yes, you can use them in the way you want

    only a little credit would be appreciated
    Sennacherib aka d@nte

    Un ali mat zo mat bepred Ha pa ve digant ur sot e ve

    (Good advice is always good, even though it comes from an idiot).

  2. #12
    Warrant Officer Sennacherib's Avatar
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    as I wrote on my blog, I lost a lot of datas, included the modified town buildings. I'm going to redo them, but for now I make a new US soldier;

    I use the amazing Sanctuary's soldier.

  3. #13
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    well, the first redone building. there are a generic café (bombed and not bombed),
    and the famous Desire Ingouf restaurant from Carentan. the building is not really accurate, because I don't have the real colors (from 1944) and i don't know which materials were used for the construction of the building (which kind of stones etc etc), so I did my best to create something possible.

    now the buildings are finished and the number of textures used is decreased and the buildings have a visible attic (for the bombed buildings). I'm going to use the BIS proxies to add some objects in the attic.

    the buildings share the same model, because i'm a lazy guy

    generic café: I just need to give it a name. maybe "café de la poste" -café of the post office-



    Désiré Ingouf restaurant: the buildings have a visible attic. I'm going to use the BIS proxies to add some objects in the attic



    btw a little window on the roof is missing. the one at the front of the roof. I have forgotten to unhide it

    Last edited by Sennacherib; Jan 9 2011 at 14:16.

  4. #14
    Warrant Officer Sennacherib's Avatar
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    the real Desiré Ingouf restaurant in 1944



    sorry to create a new reply, but I can't add this picture in my previous post. error blablablabla

  5. #15
    I use the amazing Sanctuary's soldier.
    Just a quick note : the original model is all Hyakushiki fantastic and amazing work on his Modern US Infantry and OPFOR addons.

    I just obtained permission to use them, then lowered the faces and vertices count down to a level that was fitting my mod needs and with the help of Macser for the seams and helmet, i remapped the whole model to fit only only on 2 textures.

    So if you want a higher quality of model complexity and more texture to play with, maybe you should try to see if you can obtain Hyakushiki permission, as my modification of his model into my base model is resulting in a lower quality (though more performance friendly as it was my primary goal).

    edit : the reproduction of the building is impressive, superb work !

  6. #16
    It looks like the project goes forward every time I check the thread. Good luck with it!

  7. #17
    Warrant Officer Sennacherib's Avatar
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    Quote Originally Posted by Sanctuary View Post
    Just a quick note : the original model is all Hyakushiki fantastic and amazing work on his Modern US Infantry and OPFOR addons.

    I just obtained permission to use them, then lowered the faces and vertices count down to a level that was fitting my mod needs and with the help of Macser for the seams and helmet, i remapped the whole model to fit only only on 2 textures.

    So if you want a higher quality of model complexity and more texture to play with, maybe you should try to see if you can obtain Hyakushiki permission, as my modification of his model into my base model is resulting in a lower quality (though more performance friendly as it was my primary goal).

    edit : the reproduction of the building is impressive, superb work !
    don't be modest, you did an amazing job to make these soldiers perfect. , and they are optimized for your animations.

    the reproduction of the building is impressive, superb work
    thx mate

  8. #18
    Warrant Officer Sennacherib's Avatar
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    Quote Originally Posted by Rożek View Post
    It looks like the project goes forward every time I check the thread. Good luck with it!
    thx

    btw; i need some help for creating ground textures (town textures), if someone is interested to help me, please send me a pm

    As I finish currently all my town buildings (+ some new buildings added), I need appropriate ground textures.

    I forgot; someone could explain to me how to binarize the buildings.
    Last edited by Sennacherib; Jan 11 2011 at 06:30.

  9. #19
    Quote Originally Posted by Sennacherib View Post
    thx

    btw; i need some help for creating ground textures (town textures), if someone is interested to help me, please send me a pm

    As I finish currently all my town buildings (+ some new buildings added), I need appropriate ground textures.

    I forgot; someone could explain to me how to binarize the buildings.
    Bonjour !

    Great work as usual ! French WW2 buildings are really needed IMO

    About the binarization thingy, look here.

  10. #20
    Warrant Officer Sennacherib's Avatar
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    merci Prof

    what do you think to have rubble? As currently I make a damaged building, I thought that this would be cool to have few models of rubble.

    ideas?

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