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Thread: - Unable to join any MP game.

  1. #1

    Post - Unable to join any MP game.

    Hi, i've the ArmA2 from like four or five months ago, i'd bought it with the OA for 39.99€ booth and i haven't been able of play in MP a single time, with the ArmA2 and neither with the CO; for low performance issues i'd unisntalled the OA/CO and keept the ArmA2 to try again. Without success.

    My ArmA2 Version:


    The Message When I Go To The SB:


    DX Diagnosys:
    ------------------
    System Information
    ------------------
    Time of this report: 9/27/2010, 23:51:25
    Machine name: whatever
    Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.100427-1636)
    Language: Spanish (Regional Setting: Spanish)
    System Manufacturer: Gigabyte Technology Co., Ltd.
    System Model: EX38-DQ6
    BIOS: Award Modular BIOS v6.00PG
    Processor: Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz (2 CPUs)
    Memory: 2046MB RAM
    Page File: 636MB used, 2796MB available
    Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
    DX Setup Parameters: Not found
    DxDiag Version: 5.03.2600.5512 32bit Unicode

    ------------
    DxDiag Notes
    ------------
    DirectX Files Tab: No problems found.
    Display Tab 1: No problems found.
    Sound Tab 1: No problems found.
    Music Tab: No problems found.
    Input Tab: No problems found.
    Network Tab: No problems found.

    --------------------
    DirectX Debug Levels
    --------------------
    Direct3D: 0/4 (n/a)
    DirectDraw: 0/4 (retail)
    DirectInput: 0/5 (n/a)
    DirectMusic: 0/5 (n/a)
    DirectPlay: 0/9 (retail)
    DirectSound: 0/5 (retail)
    DirectShow: 0/6 (retail)

    ---------------
    Display Devices
    ---------------
    Card name: NVIDIA GeForce GTX 285
    Manufacturer: NVIDIA
    Chip type: GeForce GTX 285
    DAC type: Integrated RAMDAC
    Device Key: Enum\PCI\VEN_10DE&DEV_05E3&SUBSYS_12853842&REV_A1
    Display Memory: 1024.0 MB
    Current Mode: 1280 x 1024 (32 bit) (60Hz)
    Monitor: Monitor Plug and Play
    Monitor Max Res: 1600,1200
    Driver Name: nv4_disp.dll
    Driver Version: 6.14.0012.5896 (English)
    DDI Version: 9 (or higher)
    Driver Attributes: Final Retail
    Driver Date/Size: 7/10/2010 00:38:00, 6343040 bytes
    WHQL Logo'd: Yes
    WHQL Date Stamp: n/a
    VDD: no disponible
    Mini VDD: nv4_mini.sys
    Mini VDD Date: 7/10/2010 00:38:00, 10604128 bytes
    Device Identifier: {D7B71E3E-46A3-11CF-FA4C-893200C2CB35}
    Vendor ID: 0x10DE
    Device ID: 0x05E3
    SubSys ID: 0x12853842
    Revision ID: 0x00A1
    Revision ID: 0x00A1
    Video Accel: ModeMPEG2_C ModeMPEG2_D
    Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    Registry: OK
    DDraw Status: Enabled
    D3D Status: Enabled
    AGP Status: Enabled
    DDraw Test Result: Not run
    D3D7 Test Result: Not run
    D3D8 Test Result: Not run
    D3D9 Test Result: Not run

    -------------
    Sound Devices
    -------------
    Description: Realtek HD Audio output
    Default Sound Playback: Yes
    Default Voice Playback: Yes
    Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0885&SUBSYS_1458A002& REV_1001
    Manufacturer ID: 1
    Product ID: 100
    Type: WDM
    Driver Name: RtkHDAud.sys
    Driver Version: 5.10.0000.6194 (English)
    Driver Attributes: Final Retail
    WHQL Logo'd: Yes
    Date and Size: 9/3/2010 17:20:18, 6139496 bytes
    Other Files:
    Driver Provider: Realtek Semiconductor Corp.
    HW Accel Level: Full
    Cap Flags: 0xF5F
    Min/Max Sample Rate: 8000, 192000
    Static/Strm HW Mix Bufs: 33, 32
    Static/Strm HW 3D Bufs: 33, 32
    HW Memory: 0
    Voice Management: No
    EAX(tm) 2.0 Listen/Src: Yes, Yes
    I3DL2(tm) Listen/Src: Yes, Yes
    Sensaura(tm) ZoomFX(tm): No
    Registry: OK
    Sound Test Result: Not run
    Internet Connection: 6Mb/400Kb wifi.

    Will be pimp to be able to play in MP; but i can't and i don't know why. Let's C ya

  2. #2
    Put OA back on allowing it to combine with Arma 2 to make combined operations. Patch OA to 1.54 (assuming it's not steam). Once this is installed, try to join a server and tell us what happens.
    Patches and updates are no longer being released for A2 on its own so I'd strongly suggest you use OA/CO... It actually has better performance I've found.
    I refuse to enter into a battle of wits with you. It's against the rules of engagement to attack someone who is unarmed.

  3. #3
    As far as the "Patch 1.07 is available..." panel, just click Continue past it and continue. It's another B I glitch that came with the latest 1.07 patch, we all get it now

  4. #4
    Chief Warrant Officer wipman's Avatar
    Join Date
    Aug 16 2003
    Posts
    3,061
    Author of the Thread
    Hi, i don't gonna reinstall the OA as it's useless for me; the performance on the SP campaign is horrible, from play at 35fps it falls to like 8fps or so on some missions, and the addons that i use and like are not for the OA/CO.
    My problem is with the ArmA2, i don't have no more the CO; i'd uninstalled it for the reasons listed up there. Having the OA/CO i was also unable to join any server, not with the ArmA2 and neither with the CO. So... i need a solution for the ArmA2, bot for the OA/CO. Let's C ya

  5. #5
    Hey wipman, that message you get for "you can download 1.07" everyone gets that. Already said here.
    But when you join an Arma2 server, do you have WarMod running,
    or any addons/mods other then stock Arma2?

    also

    do you have battleye? make sure you have that--->http://www.battleye.com/
    not having battleye will kick you.

    Also what is the color of the dot next to the server/s you are trying to join, red, orange, green.

    Hosting Missions for Invasion-1944, Iron Front: Liberation 1944, & Hell in the Pacific

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  6. #6
    Yes, install battleye manually as Gunter said. This is because I think the patch 1.00-107 doesn't have the battleye installer, I think.
    Check out my music on SoundCloud. Thank you.
    - ArmA 2 Optimisation tips, FPS Helper v1.21, ArmA2 chat

  7. #7
    If I remeber correctly I think Arma2 version 1.05 has Battleye included,
    but if you dont have it then go to the battleye website.

  8. #8
    Chief Warrant Officer wipman's Avatar
    Join Date
    Aug 16 2003
    Posts
    3,061
    Author of the Thread
    Hi, many thanks dudes, it'd worked; now i can join MP games. My retail ArmA2 DVD is the v1.05 i think... because i remember the BattleEye installation back on the day, so i'd guessed that it would be working after patch the game to the v1.07. Seems that i wuz wrong... but anyways, many thanks again for the help; was the (leak of) BattleEye what was causing me to not be able of join MP games. Let's C ya

  9. #9

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